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Patch 3.0.9.286 (BETA) released!

Posted by zoNE, on 15th February 2021, 05:22 PM
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Patch 3.0.9.286 (BETA) has been released!

Link to the patch:


Requires: 2.0.6.132

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk said:

Changelog:
    3.0.9.286
    Added: FREQDELAY paramter for modders to change delay between burst shots
    Fixed: Latest multiplayer fixes

Patch 3.0.9.284 (BETA) released!

Posted by zoNE, on 2nd February 2021, 04:55 PM
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Patch 3.0.9.284 (BETA) has been released!

Link to the patch:


Requires: 2.0.6.132

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk said:

Changelog:
    3.0.9.284
    Added: Two additional campaign slots for mods to use
    Added: Animated Tree option added to map options in editor
    Fixed: Profile directory should no longer be used for multiplayer name
    Fixed: Misc Bugfixes

Original War "2v2 Tournament" (2021)

Posted by zoNE, on 31st January 2021, 02:35 PM
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We are pleased to invite you to today's live stream of the "2v2 Tournament" in Original War! The tournament is organized by Livid, registration takes place on his private Discord channel, while live streams will be held on his YouTube channel!

The first matches start today at 16:00, and the next ones will be played on 7.02, 14.02 and 21.02 (the following Sundays) at 16:00.

Link to Livid's channel, where the matches will take place:
- Livid - https://www.youtube.com/c/lividd

The tournament will be played in BO3 format (up to two winning maps).

Patch 3.0.9.281 (BETA) released!

Posted by zoNE, on 15th January 2021, 06:05 PM
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Patch 3.0.9.281 (BETA) has been released!

Link to the patch:


Requires: 2.0.6.132

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk said:

Changelog:
    3.0.9.281
    Added: New multiplayer map Mudbath
    Fixed: Dedicated Servers keeping match alive when only bots are present
    Fixed: Bots will now be kicked when map or gametype changes
    Fixed: Pointer error with image masks
    Fixed: Latest multiplayer fixes

Original War - Arabian Campaign (zoNE's GAMEPLAY TRAILER)

Posted by zoNE, on 6th January 2021, 08:56 PM
The Arabian Campaign is the largest and one of the best projects in the history of Original War, which came out of the OW community, for the OW community. Its storyline is based on the original Altar notes (OW developers), which were found in the game files with the game source code provided by Altar.

Today we invite you to see the new trailer of the Arabian Campaign and to the game itself!



Take the control of a mercenary commander - Heike Steyer and lead the sheikh troops to victory... or betray them and play a key role in creating the Legion.

19 new, complex missions, 33 new maps, original arabian interface, soundtrack recorded especially for the arabian campaign by the author of the music from the other two campaigns, super interesting storyline, thousands of lines of SAIL code and non-linear gameplay.

The Arabian Campaign is much more complex than 99% of known mods.

In our download (https://original-war.net/files.php?id=189), the alpha version, developed over the years by many members of the Original War community, the Arabian Campaign, is constantly being updated, and now you too can become part of this project! The project was born out of a community idea and has always been open to new people. If you can program in SAIL, create advanced textures for maps, create missions, design graphics and artwork for the game, have contacts with a recording studio that would be willing to help with professional dubbing in all the languages where the game was released, or if you are a voice actor yourself, let me know! There is definitely something for you! Together we can do more! Together we can create something the developers of the game couldn't finish before it was released, together we can create the Arabian Campaign!

We also invite everyone to test the modification itself and report the bugs to the forum to make the game even more enjoyable.

Thanks to everyone who took part in the project so far!

Merry Christmas!

Posted by zoNE, on 25th December 2020, 10:52 AM
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We wish you for this Christmas:
- HEALTH, happiness, prosperity
- loads of crates in your depot
- that may the siberite bombs bypass your base while playing NW
- that may you complete the campaign as the Master of Strategy
- and a lot of free time to play OW!

We wish this and more,
Original-War.net staff.

Patch 3.0.9.277 (BETA) released!

Posted by zoNE, on 15th December 2020, 04:29 PM
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Patch 3.0.9.277 (BETA) has been released!

Link to the patch:


Requires: 2.0.6.132

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk said:

Changelog:
    3.0.9.277
  • Added: Mastodons Trail by Gwrhkhsh(code by Tomasz)
  • Added: Sync Squares added to multiplayer room
  • Added: Round and Trunc commands to SAIL
  • Fixed: Bug which corrupted american campaign saves
  • Fixed: Latest Multiplayer fixes
  • Improved: Multiplayer code improvments
  • Improved: Video system improvements


    0.27:
    Rocky Land:
    - Waterfall animations fixed

    Balance changes - check BalanceChangelog.txt

    Flags (by Tomasz):
    - Build Time zone(top right base) corrected
    - Possible exit with wheeled tanks on the right side from the top center position(players decide yes/no)

    0.28:
    - New map: Mastodons Trail by Gwrhkhsh(code by Tomasz)
    - A library People_respawning has been added to almost every map
    - Tree animation has been activated on Rocky Land
    - Build Time zone(right middle and right bottom) corrected on Siberia
    - Removal of unused: DayNight.src, crates_loading.src, crates_loading_ii.src, respawning, colors_night.txt with map
    - obnova.src removed on Night Fight map(Replaced with library People_respawning)

    0.29:
    Mastodons Trail (by Tomasz):
    - More trees added
    - Crate materialization changed
    - Second oil depot added
    - Second sib depot added
    - Sheik person for Arabians added(As an option)
    - More Mastodons added(As an option)

    Table Mountain (by Tomasz):
    - Position of the houses on the minimap(lobby) has been corrected
    - Tree animation has been activated

    The US_BuilUp.src library has been updated
    The US_Init_Resp.src library has been updated
    The US_MP_Inicialization.src library has been updated
    A new East versus West mode has been added to The Abyss map
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