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El parche 2.0.5.12 ha sido publicado! Feliz año nuevo!

Añadido por Gothuk, 31st December 2016, 07:56 PM
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El parche 2.0.5.12 ha sido publicado!

Aprovechando la oportunidad, os queremos desear lo mejor para este año 2017!
Que la fuerza esté con vosotros! :)


Por cierto, si no tenéis comprado Original War aún, lo podéis comprar con las Rebajas de Invierno 2016 en Steam por 0,89€!
http://store.steampowered.com/app/235320


Changelog (http://forum.stucuk.net/viewtopic.php?p=21712)
"stucuk" said:

Changelog:
  • Added: Editor now has the ability to export the vehicle image to the current mods interface area
  • Added: vehicles.txt - weapons can now use CARGO_SIZE and BASE_WEAPON
  • Added: Siberia and Rocky Pass multiplayer maps
  • Added: Wave Editor in the OW Editor will now generate the wi image
  • Added: "Simple" versions of Multiplayer Maps
  • Added: [MULTIPLAYER] - Add technology restrictions (Issue #259)
  • Added: Alternate Fullscreen mode for Direct Draw Renderer (Issue #298)
  • Added: Add GetMonth to SAIL (Issue #300)
  • Added: Add a UnitBury Event (Issue #301)
  • Added: Add GetHexHeight and GetHexType function's (Issue #315)
  • Added: English Fallback for Lang system (Issue #338)
  • Added: Make Depot/Warehouse distance moddable (Issue #341)
  • Added: Add isEditor constant to Sail (Issue #342)
  • Added: Add LoadPNGOverride (Issue #343)
  • Added: Add timer SAIL command (Issue #345)
  • Added: Weather System (Issue #347)
  • Bug Fix: Save games that used too many references will now load (Some mods saves were affected by this)
  • Bug Fix: Remove All Units button in Editor no longer causes crash
  • Bug Fix: OGL Renderer doesn't create Screenshots with F12
  • Bug Fix: RU13a / AM13a - Side hostility (Issue #219)
  • Bug Fix: RU13a - Constant attacks (Issue #220)
  • Bug Fix: AM15 - Camera centering during cutscene (Issue #224)
  • Bug Fix: [MP MAP FLAGS] - Character spawn (Issue #250)
  • Bug Fix: [INFO BOX] - Text colour incorrect (Issue #252)
  • Bug Fix: [MULTIPLAYER] - Add various climate conditions (Issue #260)
  • Bug Fix: [FOOTBALL] - Height map, terrain (Issue #278)
  • Bug Fix: Mission Report missing numbers (Issue #279)
  • Bug Fix: Ground Animations Path Error (Issue #281)
  • Bug Fix: Environments near edge of map cause access violation (Issue #283)
  • Bug Fix: Editor doesn't remove Base Path from GroundAnims (Issue #284)
  • Bug Fix: OW loads vanilla bin files if mod map doesn't have a bin file (Issue #285)
  • Bug Fix: Secondary objective can't be achieved when enemy destroys a depot in Ru12a (Issue #303)
  • Bug Fix: Legion soldiers hired in Am12 are available in later missions (Issue #306)
  • Bug Fix: Character died medal RU07 (Issue #307)
  • Bug Fix: Ru02 captured breastworks are removed (Issue #309)
  • Bug Fix: Ru06 - Captured American factory still produces vehicles (Issue #310)
  • Bug Fix: Czech/Polish characters can not be written in boxes (Issue #339)
  • Bug Fix: Game never used SAIL Bin files (Issue #340)
  • Bug Fix: Units pause when alot of units are moving (Issue #353)
  • Changed: Waves random number seed is now considered ASync
  • Changed: enablefpscounter can now be used as a parameter for ow_editorOGL.exe and ow_editorDD.exe
  • Changed: Fluent Animation is now forced on
  • Changed: Cargo bay info (Bottom left) now shows as 100/100
  • Changed: Remove Exp Limit for Skirmish Maps (Issue #344)
  • Changed: Make OW Ignore MultiDesc*.wri files which have no contents (Issue #348)
  • Improved: Workshop Synchronisation will now occur when you open the Mod Launcher (Also added more info to it).
  • Improved: Increase number of areas on map in editor (Issue #280)
  • Improved: Make OGL Renderer only update the OGL Texture when something has changed (Issue #351)
  • Improved: Make Scrolling of the main view independed of FPS and Game Speed (Issue #352)

Idioma español

Añadido por Lengorio, 8th May 2016, 09:37 PM
Os quiero informar a todos que desde hace unos días, Original-war.net y su foro aparte de estar en polaco, checo, inglés, francés y ruso, está en español traducido de forma completa.

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Con nuestra página web en español, las personas de habla hispana podrán encontrar las cosas que quieran con más facilidad y con suerte, algunos se unirán a nuestra comunidad de OW y así seremos más que antes!

Me pongo a traducir otras cosas!

¡El Parche 2.0.3.5 ha sido publicado!

Añadido por zoNE, 1st May 2016, 10:30 AM
"Stucuk" said:

Original War 2.0.3.5 ha sido publicado.

Changelog:
Added: Make it so mods can change Gallery parts and add new ones (Issue #116)
Added: Add ability to customize SAIL Syntax Highlighting (Issue #120)
Added: When creating new Unit re-use old slots (Issue #130)
Added: Error Log Tick (Issue #149)
Added: Steam Workshop Support (Issue #189)
Bug Fix: Am08 (Issue #6)
Bug Fix: problemy z intrem Ru (Issue #94)
Bug Fix: Am10_cont (Issue #100)
Bug Fix: Ru02 (Issue #103)
Bug Fix: Multiplayer maps (Issue #105)
Bug Fix: Alt tabbing ogl (Issue #106)
Bug Fix: OWOGL re-loads some textures before drawing each frame (Issue #113)
Bug Fix: GrndSec throws error about multiple OW's (Issue #115)
Bug Fix: Clicking on Minimap using OpenGL Renderer doesn't work (Issue #117)
Bug Fix: OW Editor Leaks memory when using Raise/Lower Hex (Issue #118)
Bug Fix: Contaminating scientist (Issue #122)
Bug Fix: Putting driver into sleep with soporific ammunition (Issue #126)
Bug Fix: Invalid Hint Types set in Custom Maps do not show correct image (OGL) (Issue #137)
Bug Fix: OW Editor allows users to create files with non-standard ASCII characters (Issue #145)
Bug Fix: Shift+Exit vehicle bug (Issue #159)
Bug Fix: Am13 (Issue #167)
Bug Fix: Am02 (Issue #168)
Bug Fix: Ru08 (Issue #177)
Bug Fix: Too many Anim Layers (Issue #190)
Bug Fix: Too many Lasers (Issue #191)
Bug Fix: Editor does not display GBI when first imported (Issue #193)
Bug Fix: Arabian Layout bug (Issue #194)
Bug Fix: Am06 - Fixed minor misspelling.
Bug Fix: Am15 - Laggy behaviour was reported
Bug Fix: Ru09 - Fixed minor dialogue error (dialogue string was misspelled)
Changed: Am05 (Issue #45)
Changed: Ru15a + Am15a (Issue #156)
Changed: Ru15a + Am15a (Issue #157)
Changed: Ru15a + Am15a (Issue #158)
Improved: Implement AVI Videos in OpenGL Renderer (Issue #92)
Improved: Points of Siberit detection and shipments on minimap (Issue #128)
Improved: Modify Server to Pause Game when a client requests more than 1 second worth of Ticks (Issue #151)
Improved: Make Randomize SAIL functions unusable in Multiplayer Maps (Issue #160)
Improved: Hide "Include"-section in SAIL editor (Issue #169)
Improved: Increase max environment objects from 1500 to 5000 (Issue #181)
Improved: Make reg_obj2 a dynamic array (Issue #182)

Nota: El soporte para Steam Workshop tiene que ser activado por Bohemia (Actualmente sólo las personas de OwarWSGroup tienen acceso a ello).

El Mejor Juego Estratégico Para PC De Todos Los Tiempos

Añadido por zoNE, 1st May 2016, 02:53 AM
Al igual, compartir y suscribirse por favor :)!

Doblaje en español y subtítulos en inglés:



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