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Patch 2.0.7.204 RC3 released!

Posted by zoNE, on 12nd January 2020, 06:31 PM
Image


Patch 2.0.7.204 RC3 has been released!

Link to the RC patch:


Requires: 2.0.6.132

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk said:

Changelog:
  • Fixed: Error in czech tooltip for placing turret weapon [Issue #382]
  • Fixed: AutoEnemy needs to be switched back on (RU07) [Issue #496]
  • Fixed: Fixes for AM10_cont, AM14 and AM15 [Issue #498]
  • Fixed: Fixed prakun model [Issue #500]
  • Fixed: Fixes for Am09 [Issue #502]
  • Fixed: Fixes for AM06_cont and AM12 [Issue #510]
  • Fixed: Fixes for Am08 [Issue #512]
  • Fixed: Fixes for Ru05 [Issue #513]
  • Fixed: (Multiplayer) Rocky Pass, Wilderness [Issue #520]
  • Fixed: Am 03, Ru 02, 03, 05, 08 [Issue #524]
  • Fixed: Ru 03, 11, 13, 14, 15 [Issue #525]
  • Fixed: Ru 06, 12a [Issue #526]
  • Fixed: Ru 04, 05, 08, 10 [Issue #533]
  • Fixed: Cinematics skip - music still playing [Issue #547]
  • Fixed: AM 11_Cont doesn't end when objectives complete [Issue #561]
  • Fixed: Am10_cont - invalid chassis [Issue #563]
  • Fixed: Am09_cont - missing dialog and disabled barracks [Issue #564]
  • Fixed: Am15a - missing Coonie Travers [Issue #565]
  • Fixed: Ru10 - InGameOn bug [Issue #566]
  • Fixed: Ru11 - units can't move [Issue #567]
  • Fixed: Ru09_cont - water issue [Issue #568]
  • Fixed: Ru02 - how to kill Platonov [Issue #569]
  • Fixed: Am12 - Fail retreat [Issue #570]
  • Fixed: Am11_cont - starting scene and polish dialogs fix [Issue #571]
  • Fixed: Am09_cont - disabled barracks after arabs barracks build [Issue #572]
  • Fixed: Ru03 - missing dialog | attacking Omicron by barracks | blockade in Kirov [Issue #573]
  • Fixed: Ru10 - Vsevolod blockade in intro [Issue #574]
  • Fixed: Ru08 - delete Masha variable if Masha not exist [Issue #575]
  • Fixed: Am07_cont - missing medals descriptions [Issue #576]
  • Fixed: Am09_cont - infinity loop while arabian barracks construct [Issue #577]
  • Fixed: Am11_cont - two times ending mission [Issue #578]
  • Fixed: Am13a - killable Gossudarov squad members [Issue #581]
  • Fixed: Ru02 - build lab and workshop objective [Issue #582]
  • Fixed: Ru03 - kirov mechanics stuck [Issue #584]
  • Fixed: Am15a | Ru15a - americans cannot rebuild sib mines [Issue #585]
  • Improved: Remade OW Intro [Issue #562]
  • Improved: Allow multiple buildings to be placed when SHIFT key is held [Issue #532]
  • Improved: Make Flamethrower Destroy Environment and Burn Grass [Issue #543]
  • Improved: Add SAIL Libraries inside mod directory [Issue #544]
  • Improved: Editor - Inspect Profile Tool [Issue #553]
  • Improved: GUI Replaced with SGUI

Patch 2.0.7.201 RC1 released!

Posted by zoNE, on 25th December 2019, 11:36 PM
Image


Patch 2.0.7.201 RC1 has been released!

Link to the RC patch:


Requires: 2.0.6.132

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk said:

Changelog:
  • Fixed: AutoEnemy needs to be switched back on (RU07) [Issue #496]
  • Fixed: Fixes for AM10_cont, AM14 and AM15 [Issue #498]
  • Fixed: Fixes for Am09 [Issue #502]
  • Fixed: Fixes for AM06_cont and AM12 [Issue #510]
  • Fixed: Fixes for Am08 [Issue #512]
  • Fixed: Fixes for Ru05 [Issue #513]
  • Fixed: (Multiplayer) Rocky Pass, Wilderness [Issue #520]
  • Fixed: Am 03, Ru 02, 03, 05, 08 [Issue #524]
  • Fixed: Ru 03, 11, 13, 14, 15 [Issue #525]
  • Fixed: Ru 06, 12a [Issue #526]
  • Fixed: Ru 04, 05, 08, 10 [Issue #533]
  • Fixed: Cinematics skip - music still playing [Issue #547]
  • Fixed: AM 11_Cont doesn't end when objectives complete [Issue #561]
  • Fixed: Fixed prakun model [Issue #500]
  • Fixed: Am10_cont - invalid chassis [Issue #563]
  • Fixed: Am09_cont - missing dialog and disabled barracks [Issue #564]
  • Improved: Remade OW Intro [Issue #562]
  • Improved: Allow multiple buildings to be placed when SHIFT key is held [Issue #532]
  • Improved: Make Flamethrower Destroy Environment and Burn Grass [Issue #543]
  • Improved: Editor - Inspect Profile Tool [Issue #553]
  • Improved: GUI Replaced with SGUI

1v1 CB - Double lasers - "Tutorial"

Posted by zoNE, on 29th September 2019, 11:30 PM
Here we go. You can stop asking me about green lasers.
Map: Alien Base
Rules: Clan Base

1v1 CB - AM vs AM Tutorial

Posted by zoNE, on 9th September 2019, 01:47 PM
The tutorial presents tactics for 2 cargo bays, a crane and snipers.
Map: Alien Base
Rules: Clan Base

Multiplayer Tips & Tricks (basics)

Posted by zoNE, on 22nd August 2019, 09:56 PM
Multiplayer basics.

1v1 CB - RU vs AM - Tutorial

Posted by zoNE, on 21st August 2019, 10:24 AM
Simple tactics for Russians against Americans.
Map: Alien Base
Rules: Clan Base

Original War Balance Mod v1.8.7.1 by Enguzrad

Posted by zoNE, on 14th July 2019, 10:23 PM
Image



Version 1.8.7.1 of Balance Mod has been released (test version)!

Download: https://www.dropbox.com/s/l31xa3m0hqkew0u/Balance%20Mod%201.8.7.1.7z?dl=0
Changelog and more about:

Attached archive contains Original War folder. Merge it with your Original War installation.
Requires current WIP patch installed (https://forum.stucuk.net/viewtopic.php?f=107&t=6088).
Currently only Alien Base and Flags are modified to support respawning apemen and day/night cycle.

From now on until further notice, regular play sessions of Balance Mod will be held according to this schedule:
  • Friday - starting at 20:00
  • Saturday - starting at 20:00
  • Sunday - starting at 20:00

(Central European Time)

More information: https://forum.stucuk.net/viewtopic.php?f=107&t=6129

A multiplayer match shall be hosted by anyone who shows up first. If at least 4 people show up during following half an hour, we play. The main goal now is to test all default maps and multiplayer modes.

For more information contact Enguzrad (the project manager). You can use #ow-balance section of Original War discord for organization and talk between matches.
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