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OW Community News

Ventrilo & TeamSpeak & Mumble

Posted by YuriStriatov, on 5th August 2012, 07:51 PM
In response to community demand, we have started offering a range of popular VoIP services for Original War players. They are currently being offered as a test to see if they will be used and whether our server can handle it. There's a big chance that we may cut down to just one of those services depending on which is most popular.

Each of the servers is currently set up to have channels for different national communities: Polish Channel, English Channel, French Channel, Czech & Slovak Channel.

The front page currently displays the status for the Ventrilo server, but Mumble and TS3 displays will be available soon.

The Teamspeak server currently has max capacity set at 32 people, while Ventrilo and Mumble are set to 50. You can join them using the following addresses:

Ventrilo 2.1.4 - ventrilo://original-war.net:3785/
TeamSpeak 3 - ts3server://original-war.net:9987/
Mumble - mumble://original-war.net:64738/
Ventrilo 3.0.3- ventrilo://original-war.net:3784/

If you have any suggestions or problems, post on our forums.

Edit.
Ventrilo in version 3.0.3 has been already running, but free version is very limited (max 8 clients on the server :roll:). Also VT 3.0.3 must be setting up on default port: 3784, so VT 2.1.4 has been moved to 3785 port.

OW.net & Facebook & Google+

Posted by Gothuk, on 28th June 2012, 12:51 PM
Hello Community!

Today is the day when it all begins again - we've created our official pages on Facebook and Google+.
We would like to invite you all to join us - like and +1.

Sincerely,
Staff

The Official Arabian Campaign

Posted by Radzio, on 1st June 2012, 06:51 PM
Most of you are probably unaware of how rapidly goes the development of the new campaign which is going to be (after being accepted by the community) made a part of the patch as the official Arabian Campaign.

Project's coordinator is McBenn from OWS Forums.

Mod is already in our database and it can be downloaded by following the link there: http://original-war.net/files.php?id=63

The campaign is as close as possible to early development plans of game creators, made fuller thanks to modders' ideas.

Grab it now.

Enjoy!

WarSibérite Tournament

Posted by Gothuk, on 24th April 2012, 05:37 PM
Our friends from French organize an OW Tournament on Alien Base map.

Games will be in 1 versus 1 mode, with rules:
Rules said:

Base Level: Fortified
Amount of People: 15
Skill Level: Little experienced
Starting Resources: Medium
Shipments Density: Medium
Extra Oil deposits: Normal
Extra Siberite deposits: Normal
Shared Vision: Yes
Morale Flags: Slowly Decreasing
Siberite detection: Researched
People Respawning: Rare
Amount of Apemen: Medium
Siberite Bomb: Not Allowed
Build Up Time: 5 Minutes


Games will be held on 1.12.7 patch.
More informations and records you can find on this page http://warsiberite.max2forum.com/t1723-for-sali-gothuk-and-all-other-members-who-aren-t-french.

You are welcome.

Patch from 1.12.2 to 1.12.7

Posted by Radzio, on 5th March 2012, 07:36 AM
A new patch has been released.
Download link on OWS forums: http://forum.stucuk.net/viewtopic.php?f=37&t=2445

The patch requires 1.12.2 version of the game. (or later)

Quote:
Changelog:
  • Bug Fix: Fixed crashes with vehicles capturing/hacking.

Patch from 1.12.2 to 1.12.6

Posted by Radzio, on 20th February 2012, 08:05 AM
A new patch has been released.
Download link on OWS forums: http://forum.stucuk.net/viewtopic.php?f=37&t=2438

The patch requires 1.12.2 version of the game. (or later)

Quote:
Changelog:
  • Bug Fix: Fixed inability to attack materials (e.g. crates).

Patch from 1.12.2 to 1.12.5

Posted by Radzio, on 19th February 2012, 08:10 AM
A new patch has been released.
Download link on OWS forums: http://forum.stucuk.net/viewtopic.php?f=37&t=2436

The patch requires 1.12.2 version of the game. (or later)

Quote:
Changelog:
  • Changed: Removed 1s delay experienced when leaving multiplayer lobby.
  • Changed: Clients will now disconnect from IRC and MS when the game starts.
  • Bug Fix: No more spam of screenshots in game's dir.
  • Bug Fix: No more depot-labs.
  • Bug Fix: Reversed ally check for invisible units. It is no longer possible to hide permanently by using diplomacy settings against enemy.
  • Bug Fix: Deselects hacked vehicles to prevent control by enemy.
  • Bug Fix: Fixed inability to attack ground because of status of (0,0) hex. Now it depends on the status of the right hex.
  • Added: Editor's panels can be hidden now.
  • Bug Fix: Fixed two critical exploits related to vehicles recycling.
  • Bug Fix: Fixed SetPerfectExperience - SAIL function.
  • Bug Fix: Error Reporter can now identify Windows Vista, Windows 7, Windows Server 2008, Windows Server 2008 R2 systems properly.
  • Bug Fix: Error Reporter can now obtain CPU information even if under UAC.
  • Bug Fix: Fixed a hang after entering multiplayer lobby if it was left before (as a result of finishing a game or directly).
  • Bug Fix: Fixed some save related bug.
  • Bug Fix: Fixed material multiplication related bug.
  • Bug Fix: Another experience exploit fixed.
  • Bug Fix: Reset no/priority attack switch when an ape/a mastodon is tamed or SetSide used.
  • Bug Fix: Fixed Polish keyboard shortcuts.
  • Bug Fix: Fixed Am12 - Arabians will now make a contact even if depot is upgraded.
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