Changelog:3.0.10.336
Added: Exclamations volume setting (in-game only currently)
Added: DISABLETICKMANAGER parameter
Added: NOFPSSLEEP parameter
Added: SAIL constant f_full for filters
Added: GetBuildingCapacity SAIL function
Bug Fix: OWorkshop bug with some pngs causing it to crash
Changed: Critter xicht forground images can now be transparent
Changed: SAIL list sorts now use quicksort
Improved: Removed more memory leaks
3.0.10.335
Added: Ability to select monitor
Added: Ability to select sound device
Added: Borderless Fullscreen Window mode
Added: ChangeMissionObjectives_Silent SAIL command
Added: Custom Random Environments to editor
Added: Custom SAIL Constants to editor
Added: Editors gallery select avatar screen now shows ID and Voice
Added: Message box to SAIL editor for errors and messages that happening during compile
Added: SAIL stats window
Bug Fix: destroy_unit - Access violation (Issue #674)
Bug Fix: AM11 - PlaceUnitArea (Issue #675/#676)
Bug Fix: Save image missing when F2 is used rather than menu (Issue #677)
Bug Fix: Fixed dots in savegame names
Changed: OW will take most settings from eset.ini rather than owar.ini if they exist
Changed: Video Subtitles now use Language used for Text
Improved: Faster at creating window and overall loading
Improved: Improved editor mod selection window
Improved: Most SAIL commands which have unitid as input will handle out of range ids
Updated: Classic Menu now on more recent version
Changelog:3.0.10.333
Bug Fix: Multiplayer map Exposed has missing oil and siberite deposits
Bug Fix: Commpanel could be updated too often if PC has been on for a month or more
Improved: Optimised code for checking what professions units in a building can change to
Changelog:3.0.10.332
Added: Profiler to Editor and MTV (USEPROFILING param to enable)
Added: New multiplayer map Exposed (by Gwrhkhsh)
Bug Fix: Double Laser Stays connected to other Double Lasers even when ownership changes (Issue #672)
Bug Fix: Vehicles fire at previous target after capture (Issue #673)
Changed: SetBLevel sail functions maximum blevel increased to 20
Changed: Multiplayer balance changes (Gattling Gun damage reduced, Rocket spread reduced)
Improved: Added error message if sail has stack overflow
Improved: Cranes will now animate on a turret when inuse
Improved: Minimap maximum resolution increased
Changelog:3.0.10.325
Added: Add f_tag to SAIL Filters [Issue #669]
Added: Hold Fire mode, mods can add via new button
Added: Item Charges to units, allowing comm panel buttons to be disabled when unit has 0 charges
Added: Map Start event to SAIL, fired when map starts or save is loaded
Added: OW_GAME_TICK variable added to lua so mods can use it to display current time on ui
Bug Fix: Apes can attack people inside buildings (through the building) [Issue #670]
Bug Fix: Alt key menu causing issues (Built in windows feature if you don't tell it you handled the alt key)
Bug Fix: Editors profile select included mod name in the profile name box
Bug Fix: OGV videos which are not divisible by 16 in width or height were incorrectly rendered
Bug Fix: OGV videos without sound channel would crash OW
Bug Fix: Oil and Siberite mines can eat people
Bug Fix: Targetable SAIL No Unit button command now sends selected units id (if one is selected)
Changed: Mod Setup Creator upgraded to use FastMM4 with increased memory limits
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