Changelog:
- Fixed: Fixed bug with Issue #464
- Added: Expand Weapons (Issue #481)
- Fixed: Access Violation at 00620E5E in OwarOGL (2.0.6.132) (Issue #480)
- Added: AddToLog for Editor (Issue #476)
- Fixed: Access Violation at 005E003B in OwarOGL (2.0.6.132) (Issue #472)
- Fixed: Division by zero EAddress: 0061BA56 (2.0.6.132) (Issue #473)
- Fixed: Access Violation at 00625D61 in OwarOGL (2.0.6.132) (Issue #479)
- Improved: Modify CreateHuman so that invalid nation or sex for that class is automatically fixed (Issue #474)
- Improved: Modify OW to send the 4 Settings in multiplayer while in the Game Room (Issue #478)
- Fixed: Access Violation at 0059B435 in OwarOGL (2.0.6.132) (Issue #467)
- Added: Add Ability to use GMZ Extra Data for Muzzle Flashes (Issue #462)
- Added: Make OW Read all OWPs in mod directory (Issue #464)
- Added: Add Error Address to Index Out Of Bounds Errors (Issue #465)
- Added: Add Custom Lasers (Issue #466)
Changelog:
- Added: Equalize Hex Height Tool (Issue #398)
- Added: Wall Building Type
- Added: COLOR parameter to grass (R G B)
- Added: CLASS_OVERRIDE to people
- Added: ICON to People and Buildings
- Added: HEIGHT to people (For laser end point)
- Added: SPAWNONDEATH to buldings (ClassID Count)
- Added: WEAPON to buildings (WeaponID)
- Added: EnterVehicle event to SAIL
- Added: EnterVehicleFromBuilding event to SAIL
- Added: LeaveVehicle event to SAIL
- Added: CrateSpawn event to SAIL
- Added: Identify and Note area to SAIL Editor main window
- Added: IsSleeping, GetBuildingCost, PlaySoundXYLoop and StopSound to SAIL
- Added: top_right, right, bottom_right, bottom_left, left and top_left SAIL constants
- Added: CommunityMaps folder allowing community maps in Vanilla OW Multiplayer
- Added: Arabian Interface to SGUI
- Added: SGUI version of Editor
- Added: ToLua Sail Command (SGUI only, no effect in normal OW)
- Added: solar_recharge_percent variable to SAIL
- Added: changing the colour of crate/artifact in a map
- Added: texts.wri can now be used for Skirmish and Multiplayer maps
- Added: PakView can now extract all WAV files
- Added: Multiplayer Host can now change game speed in game
- Added: sound.owp can now be used by mods
- Added: Ident Descriptions for Editor - McBenn
- Added: Wood Tool to Editor
- Added: GroundAnims now support 16bit BMPs (24bit is converted to 16Bit)
- Added: GBIs now support an imbedded PNG image
- Added: Vehicles and Buildings can now force an attack Ground button (Issue #370)
- Added: CacheColorsTXT SAIL command added
- Added: profile_name SAIL variable (read only)
- Added: simple editions of all multiplayer maps
- Added: Small graphics included in Ow_editorOGL_Small.exe and owarOGL_Small.exe
- Added: CUSTOMSOUND added to people.txt allowing custom sounds
- Added: HEAD added to people.txt with 0 being no head (Defaults to 1)
- Added: SGUI New Command OW_CUSTOM_COMMAND
- Added: CustomCommand SAIL event
- Added: GetEnvironmentType and IsEnvironmentDestroyable SAIL Commands
- Added: GM Factory now included (Successor to GM Editor)
- Added: SINGLEDIRECTION added to buildings.txt removing the need for a building to have graphics for each direction
- Added: SIGHT added to buildings.txt allowing the default to be changed (Defaults to 0)
- Added: Buildings can now have a charge animation
- Changed: Multiplayer Lobby will now show all games
- Changed: Counters.wri, BNames.wri and CharName.wri will load from maps folder if they exist
- Changed: Increased Scroll Speed
- Changed: Increased MaxRegBackRects from 1000 to 2000
- Changed: Increased max Building Phases to 70
- Changed: Window Scroll Speed Increased
- Changed: Increased Multiplayer Protocol Version
- Changed: crc.bin is now redundent
- Changed: only editor will compile SAIL if code.bin exists
- Changed: Maps can now have up to 20000 units (10x more)
- Changed: Texts.txt will only be loaded from mod folder (Unless wri is missing) (Issue #258)
- Changed: Multiple Core Mode is now default. Use singlecore parameter to force singlecore
- Fixed: various MC errors
- Fixed: Invincible but dead russian apeman armed with machinegun (Issue #392)
- Fixed: PlaySoundXY now works correctly
- Fixed: Minimap Window in Editor
- Fixed: Rare Crash relating to placing or destroying a unit
- Fixed: Sound Systems StopAll could prevent future sounds playing (Issue #387)
- Fixed: StoneEd now works from the Original War Directory (Its not mod compatible)
- Fixed: OW's Bin format can't handle strings larger than 255 (Issue 180)
- Fixed: WaterZBuffer is calculated when using the Water Editor
- Fixed: Saves with -1 as a unit id reference crash OW (Issue #366)
- Fixed: SetCargo - 100 resources limit (Issue #368)
- Fixed: AM12 - Russian attack script (Issue 321) - Nefarem
- Fixed: Multiplayer maps, Polish corrections needed (Issue 109) - Nefarem
- Fixed: Multiplayer map Siberia - Fixed Czech translations - Gravitr
- Fixed: Ru03 - Missing Russian translation of dialogue D10a-Bur-1 - McBenn
- Fixed: counter in Am06 (Polish). Showed digits when it should show time. - McBenn
- Fixed: Editor not showing Weapon colour updates(On Buildings) when palettes are changed
- Fixed: AM15 - Legion secondary objective (Issue 326) - Nefarem
- Fixed: AM06 - An event spawning Joan Fergusson doesn't trigger (Issue 378) - Nefarem
- Fixed: Ru03 - The player would always get the medal for destroying many American reinforcements - McBenn
- Fixed: Am13 - The final objective was given a few seconds after mission start (Issue #369) - McBenn
- Fixed: ComBuild fixed (RU05)
- Fixed: RU02, RU06, RU07, RU11 fixes (Issue #446) - Nefarem
- Fixed: AM09, AM10, RU03, RU11 Fixes (Issue #452) - Nefarem
- Fixed: AM15 - Wrong condition for appearance of arabians (Issue #324) - Nefarem
- Fixed: RU14 - Arabian attacks not commencing (Issue #214) - Nefarem
- Fixed: OW can now do games with more than 8 players
- Fixed: OW Editor no longer extracts texts.bin when you make a new mod
- Fixed: Diplomacy window will now always display correctly
- Improved: OW Editor interface
- Improved: Multiplayer Stability
- Improved: Error Logging
- Improved: Reduced CPU usage
- Improved: Editor tool speed increased (ALOT)
- Improved: Most tools now work when click and dragged
- Improved: OW_EditorOGL now uses FastMM for the memory manager
- Improved: OW_EditorOGL now uses LARGE_ADDRESS_AWARE allowing up to 4GB of memory in 64Bit systems
- Improved: Czech translation of multiplayer map names - Sali
- Improved: Czech translation to multiplayer map Siberia - Sali
- Improved: Translated the technology option to Czech - Sali
- Improved: You can now add new People (99 total)
- Improved: exclamations will now search through the different nations for a sound (Meaning you only need them in one nation)
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