Patch 2.0.6.132 to 3.0.13.348 (Requires: 2.0.6.132)
Changelog (https://forum.original-war.net/viewtopic.php?f=2&t=17)
3.0.13.348
Added: ANIM_ENGINE_EX for modders
Changed: Increased max engines from 3 to 10
Changed: Increased max techs from 200 to 1000
Changed: Increased max mc units from 200 to 2000
Fixed: Objectives text is junk when loaded from save made using Japanese (fixed for new saves)
Fixed: Multiple range check errors
Improved: Error System better handles stack overflows
Improved: Increased Stack Size
3.0.13.345
Bug Fix: Fixed multiplayer pauses not allowing players to catch up if they are behind
Bug Fix: Unit Numbers not being hidden by fog of war
Bug Fix: Hovering units casting two shadows
Changed: Multiplayer Sync Pause will now wait until all players are caught up
Improved: Improved Console
3.0.13.344
Added: Console
Added: OW_GET_SIDE_BASES to lua
3.0.13.343
Added: Ability to receive unit health information in lua
Added: Custom Upgrades for modders
Added: GroundAnims animations now controllable
Added: OW_GET_UNIT_STRENGTH to lua
Added: Self Destruction Upgrade (51) for modders
Added: When pausing multiplayer matches player name now displayed in chat
BugFix: Fixed Portrait error when generating random Portraits
BugFix: Fixed sound not being heard when resolution is large and sound is at edge of screen
Changed: Can now compile all campaign, multiplayer and skirmish maps separately in editor
Removed: PayloadOverride from SelfDestruction weapon type
3.0.12.342
Added: UpgradeStartedKind event to SAIL
Bug Fix: Human skills using skirmish exp limits instead of campaign limits in singleplayer
Bug Fix: Crash when mines are placed (3.0.12.341 bug)
Bug Fix: Animated avatars not loading parts in multiplayer
Bug Fix: UpgradeStarted event having wrong starting kind
Bug Fix: Fixed freeze issue with multiple OW Clients and Steam Achievements
Changed: Error logs now state build date
3.0.12.341
Added: OW_GET_MAP_DESCRIPTION for modders
Added: OW_GET_SIDE_DAMAGE_DONE for modders
Added: mission_exp_limits_ex, mission_exp_skip_ex, mission_min_rewards_ex and mission_max_rewards_ex for modders to gameinit
Added: MinePlaced, MineDetonated to SAIL for modders
Added: Added Recycle Cost to Recycle Vehicle tooltip (Issue #633)
Changed: Increased max campaign missions for mods
Fixed: Some INI settings loading from incorrect section
3.0.12.339
Bug Fix: BNames, CharName and MultiDesc failed to read first item
3.0.12.338
Added: USEUPSCALE parameter for Borderless Fullscreen Window which causes upscale shader to be used
Added: ISWAREHOUSE for buildings which makes it use warehouse range
Added: ISEXTENSION for buildings which causes the game to treat it like an extension for factories
Added: ALLOWEDTODRIVE for humans which allows them to be drivers
Added: SAIL Constants: f_lab, value_undef, value_int, value_real, value_addr, value_string, value_list
Added: SAIL Functions: GetUnitVoice, SetInvulnrability, GetVariableType
Added: SAIL Variables: ShipmentPredictionWithoutBuilding, ShipmentDetectionWithoutBuilding, BioDetectionWithoutBuilding
Added: SAIL Variables: SiberiteDetectionWithoutBuilding, InvisibilityWithoutBuilding
Bug Fix: Borderless Fullscreen Window setting could not be disabled
Changed: Original War now controls screenshots rather than windows
Changed: Changed font for base names to Unicode font
Improved: Minimap Scaling
3.0.11.337
Bug Fix: Crash when getting weapon name
3.0.10.337
Bug Fix: Dedicated Server crashes on start
Bug Fix: Self Destruct does more than 1 tick of damage
3.0.10.336
Added: Exclamations volume setting (in-game only currently)
Added: DISABLETICKMANAGER parameter
Added: NOFPSSLEEP parameter
Added: SAIL constant f_full for filters
Added: GetBuildingCapacity SAIL function
Bug Fix: OWorkshop bug with some pngs causing it to crash
Changed: Critter xicht forground images can now be transparent
Changed: SAIL list sorts now use quicksort
Improved: Removed more memory leaks
3.0.10.335
Added: Ability to select monitor
Added: Ability to select sound device
Added: Borderless Fullscreen Window mode
Added: ChangeMissionObjectives_Silent SAIL command
Added: Custom Random Environments to editor
Added: Custom SAIL Constants to editor
Added: Editors gallery select avatar screen now shows ID and Voice
Added: Message box to SAIL editor for errors and messages that happening during compile
Added: SAIL stats window
Bug Fix: destroy_unit - Access violation (Issue #674)
Bug Fix: AM11 - PlaceUnitArea (Issue #675/#676)
Bug Fix: Save image missing when F2 is used rather than menu (Issue #677)
Bug Fix: Fixed dots in savegame names
Changed: OW will take most settings from eset.ini rather than owar.ini if they exist
Changed: Video Subtitles now use Language used for Text
Improved: Faster at creating window and overall loading
Improved: Improved editor mod selection window
Improved: Most SAIL commands which have unitid as input will handle out of range ids
Updated: Classic Menu now on more recent version