File list
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Patch 2.0.6.132 (Full)
Changelog (https://wiki.owsupport.com/index.php?title=Patches#2.0.6.132)
Changelog:
Added: Equalize Hex Height Tool (Issue #398)
Added: Wall Building Type
Added: COLOR parameter to grass (R G B)
Added: CLASS_OVERRIDE to people
Added: ICON to People and Buildings
Added: HEIGHT to people (For laser end point)
Added: SPAWNONDEATH to buldings (ClassID Count)
Added: WEAPON to buildings (WeaponID)
Added: EnterVehicle event to SAIL
Added: EnterVehicleFromBuilding event to SAIL
Added: LeaveVehicle event to SAIL
Added: CrateSpawn event to SAIL
Added: Identify and Note area to SAIL Editor main window
Added: IsSleeping, GetBuildingCost, PlaySoundXYLoop and StopSound to SAIL
Added: top_right, right, bottom_right, bottom_left, left and top_left SAIL constants
Added: CommunityMaps folder allowing community maps in Vanilla OW Multiplayer
Added: Arabian Interface to SGUI
Added: SGUI version of Editor
Added: ToLua Sail Command (SGUI only, no effect in normal OW)
Added: solar_recharge_percent variable to SAIL
Added: changing the colour of crate/artifact in a map
Added: texts.wri can now be used for Skirmish and Multiplayer maps
Added: PakView can now extract all WAV files
Added: Multiplayer Host can now change game speed in game
Added: sound.owp can now be used by mods
Added: Ident Descriptions for Editor - McBenn
Added: Wood Tool to Editor
Added: GroundAnims now support 16bit BMPs (24bit is converted to 16Bit)
Added: GBIs now support an imbedded PNG image
Added: Vehicles and Buildings can now force an attack Ground button (Issue #370)
Added: CacheColorsTXT SAIL command added
Added: profile_name SAIL variable (read only)
Added: simple editions of all multiplayer maps
Added: Small graphics included in Ow_editorOGL_Small.exe and owarOGL_Small.exe
Added: CUSTOMSOUND added to people.txt allowing custom sounds
Added: HEAD added to people.txt with 0 being no head (Defaults to 1)
Added: SGUI New Command OW_CUSTOM_COMMAND
Added: CustomCommand SAIL event
Added: GetEnvironmentType and IsEnvironmentDestroyable SAIL Commands
Added: GM Factory now included (Successor to GM Editor)
Added: SINGLEDIRECTION added to buildings.txt removing the need for a building to have graphics for each direction
Added: SIGHT added to buildings.txt allowing the default to be changed (Defaults to 0)
Added: Buildings can now have a charge animation
Changed: Multiplayer Lobby will now show all games
Changed: Counters.wri, BNames.wri and CharName.wri will load from maps folder if they exist
Changed: Increased Scroll Speed
Changed: Increased MaxRegBackRects from 1000 to 2000
Changed: Increased max Building Phases to 70
Changed: Window Scroll Speed Increased
Changed: Increased Multiplayer Protocol Version
Changed: crc.bin is now redundent
Changed: only editor will compile SAIL if code.bin exists
Changed: Maps can now have up to 20000 units (10x more)
Changed: Texts.txt will only be loaded from mod folder (Unless wri is missing) (Issue #258)
Changed: Multiple Core Mode is now default. Use singlecore parameter to force singlecore
Fixed: various MC errors
Fixed: Invincible but dead russian apeman armed with machinegun (Issue #392)
Fixed: PlaySoundXY now works correctly
Fixed: Minimap Window in Editor
Fixed: Rare Crash relating to placing or destroying a unit
Fixed: Sound Systems StopAll could prevent future sounds playing (Issue #387)
Fixed: StoneEd now works from the Original War Directory (Its not mod compatible)
Fixed: OW's Bin format can't handle strings larger than 255 (Issue 180)
Fixed: WaterZBuffer is calculated when using the Water Editor
Fixed: Saves with -1 as a unit id reference crash OW (Issue #366)
Fixed: SetCargo - 100 resources limit (Issue #368)
Fixed: AM12 - Russian attack script (Issue 321) - Nefarem
Fixed: Multiplayer maps, Polish corrections needed (Issue 109) - Nefarem
Fixed: Multiplayer map Siberia - Fixed Czech translations - Gravitr
Fixed: Ru03 - Missing Russian translation of dialogue D10a-Bur-1 - McBenn
Fixed: counter in Am06 (Polish). Showed digits when it should show time. - McBenn
Fixed: Editor not showing Weapon colour updates(On Buildings) when palettes are changed
Fixed: AM15 - Legion secondary objective (Issue 326) - Nefarem
Fixed: AM06 - An event spawning Joan Fergusson doesn't trigger (Issue 378) - Nefarem
Fixed: Ru03 - The player would always get the medal for destroying many American reinforcements - McBenn
Fixed: Am13 - The final objective was given a few seconds after mission start (Issue #369) - McBenn
Fixed: ComBuild fixed (RU05)
Fixed: RU02, RU06, RU07, RU11 fixes (Issue #446) - Nefarem
Fixed: AM09, AM10, RU03, RU11 Fixes (Issue #452) - Nefarem
Fixed: AM15 - Wrong condition for appearance of arabians (Issue #324) - Nefarem
Fixed: RU14 - Arabian attacks not commencing (Issue #214) - Nefarem
Fixed: OW can now do games with more than 8 players
Fixed: OW Editor no longer extracts texts.bin when you make a new mod
Fixed: Diplomacy window will now always display correctly
Improved: OW Editor interface
Improved: Multiplayer Stability
Improved: Error Logging
Improved: Reduced CPU usage
Improved: Editor tool speed increased (ALOT)
Improved: Most tools now work when click and dragged
Improved: OW_EditorOGL now uses FastMM for the memory manager
Improved: OW_EditorOGL now uses LARGE_ADDRESS_AWARE allowing up to 4GB of memory in 64Bit systems
Improved: Czech translation of multiplayer map names - Sali
Improved: Czech translation to multiplayer map Siberia - Sali
Improved: Translated the technology option to Czech - Sali
Improved: You can now add new People (99 total)
Improved: exclamations will now search through the different nations for a sound (Meaning you only need them in one nation)Posted by: Gothuk , on 31 Dec 2016, 18:55
Last updated on 20 Feb 2021, 23:06 -
Patch 2.0.6.132 to 2.0.6.143 (Requires: 2.0.6.132)
Requires: 2.0.6.132
Changelog (https://wiki.owsupport.com/index.php?title=Patches#2.0.6.143)
Changelog:
Fixed: Fixed bug with Issue #464
Added: Expand Weapons (Issue #481)
Fixed: Access Violation at 00620E5E in OwarOGL (2.0.6.132) (Issue #480)
Added: AddToLog for Editor (Issue #476)
Fixed: Access Violation at 005E003B in OwarOGL (2.0.6.132) (Issue #472)
Fixed: Division by zero EAddress: 0061BA56 (2.0.6.132) (Issue #473)
Fixed: Access Violation at 00625D61 in OwarOGL (2.0.6.132) (Issue #479)
Improved: Modify CreateHuman so that invalid nation or sex for that class is automatically fixed (Issue #474)
Improved: Modify OW to send the 4 Settings in multiplayer while in the Game Room (Issue #478)
Fixed: Access Violation at 0059B435 in OwarOGL (2.0.6.132) (Issue #467)
Added: Add Ability to use GMZ Extra Data for Muzzle Flashes (Issue #462)
Added: Make OW Read all OWPs in mod directory (Issue #464)
Added: Add Error Address to Index Out Of Bounds Errors (Issue #465)
Added: Add Custom Lasers (Issue #466)Posted by: zoNE , on 19 Apr 2018, 15:49
Last updated on 02 May 2020, 18:16 -
Patch 2.0.6.132 to 3.0.9.250 (Requires: 2.0.6.132)
Requires: 2.0.6.132
Changelog (https://wiki.owsupport.com/index.php?title=Patches)
3.0.9.250
Fixed: [multiplayer, SGUI] Allied victory tickbox [Issue #607]
Fixed: Ru05, Ru06, AM15 [Issue #612]
Fixed: SetSide can cause Sync Loss in Multiplayer Game [Issue #614]
Fixed: Ru08 - people stay on a vacation [Issue #615]
3.0.9.248
Fixed: Animal names [Issue #600]
Fixed: Ru12a - Achiv conditions fix [Issue #606]
Fixed: Small Maps can have red areas at the sides [Issue #608]
Fixed: With Japanese language base names show garbled characters [Issue #609]
Fixed: ESC key opens menu while giving orders [Issue #610]
Fixed: Multiplayer Loading screen doesn't go away [Issue #611]
Fixed: AM04 achievement [Issue #613]
3.0.8.246
Fixed: loading a save when user profile has alot causes crash [Issue #601]
Fixed: OW tools show memory leak information on exit [Issue #602]
Fixed: ESC stops bringing up menu after loading save which is outdated [Issue #603]
3.0.8.243
Added: Memory Usage added to FPS counter
Fixed: Miscs bug with Campaign Tree
Fixed: Ru08, Ru11 - Achiv conditions [Issue #599]
Fixed: Memory Usage indicators now work (Map Editor)
3.0.8.243
Added: Memory Usage added to FPS counter
Fixed: Miscs bug with Campaign Tree
Fixed: Ru08, Ru11 - Achiv conditions [Issue #599]
Fixed: Memory Usage indicators now work (Map Editor)
3.0.8.242
Fixed: Ru02 - Bielkov tank bug [Issue #593]
Fixed: Ru02, Ru03 - Dangerous oil barrels [Issue #594]
Fixed: When Resolution is not set the game has a window height of zero [Issue #595]
Fixed: Mission Tree creates new branch even if there is no next mission [Issue #597]
Fixed: Dedicated Server Crash [Issue #598]
Improved: Make Load/Save dialogs stagger the loading of save preview images [Issue #596]
3.0.8.241
Added: PRESS A KEY on loading screens
Added: Dedicated Server option to make first client able to change settings
Changed: BName increased from 9 to 20 characters
Fixed: bug with american depot not being upgradable
Fixed: bug with reward screen on higher resolutions (Buttons not being clickable)
Fixed: bug with character selection screen on higher resolutions
Fixed: Ru12 - Platonov freeze [Issue #592]
Improved: Character Selection and Reward Screens sort now uses faster sort
3.0.8.236
Added: Holding middle mouse button and dragging will now move the screen
Changed: SetLives will now limit the amount of HP set to a maximum of the units maxhealth
Fixed: Selection bug relating to command panel buttons
Improved: Enchance SetMark function for additional flag colours [Issue #519]
3.0.8.235
Added: FORCEDUBBINGLANG parameter
Added: VehicleRecycled Event [Issue #408]
Added: SAIL - IsInvisible
Changed: Faces of units now have a larger maximum size in unit lists
Fixed: LIMITMOUSE causes game to hang [Issue #588]
Fixed: AM07 Steam Achievements
3.0.8.234
Added: Sort for unit face panels
Fixed: Ru12a - cannot complete the mission [Issue #590]
Fixed: Memory overflow introduced in 3.0.8.220
3.0.8.230
Fixed: Error in czech tooltip for placing turret weapon [Issue #382]
Fixed: AutoEnemy needs to be switched back on (RU07) [Issue #496]
Fixed: Fixes for AM10_cont, AM14 and AM15 [Issue #498]
Fixed: Fixed prakun model [Issue #500]
Fixed: Fixes for Am09 [Issue #502]
Fixed: Fixes for AM06_cont and AM12 [Issue #510]
Fixed: Fixes for Am08 [Issue #512]
Fixed: Fixes for Ru05 [Issue #513]
Fixed: (Multiplayer) Rocky Pass, Wilderness [Issue #520]
Fixed: Am 03, Ru 02, 03, 05, 08 [Issue #524]
Fixed: Ru 03, 11, 13, 14, 15 [Issue #525]
Fixed: Ru 06, 12a [Issue #526]
Fixed: Ru 04, 05, 08, 10 [Issue #533]
Fixed: Cinematics skip - music still playing [Issue #547]
Fixed: AM 11_Cont doesn't end when objectives complete [Issue #561]
Fixed: Am10_cont - invalid chassis [Issue #563]
Fixed: Am09_cont - missing dialog and disabled barracks [Issue #564]
Fixed: Am15a - missing Coonie Travers [Issue #565]
Fixed: Ru10 - InGameOn bug [Issue #566]
Fixed: Ru11 - units can't move [Issue #567]
Fixed: Ru09_cont - water issue [Issue #568]
Fixed: Ru02 - how to kill Platonov [Issue #569]
Fixed: Am12 - Fail retreat [Issue #570]
Fixed: Am11_cont - starting scene and polish dialogs fix [Issue #571]
Fixed: Am09_cont - disabled barracks after arabs barracks build [Issue #572]
Fixed: Ru03 - missing dialog | attacking Omicron by barracks | blockade in Kirov [Issue #573]
Fixed: Ru10 - Vsevolod blockade in intro [Issue #574]
Fixed: Ru08 - delete Masha variable if Masha not exist [Issue #575]
Fixed: Am07_cont - missing medals descriptions [Issue #576]
Fixed: Am09_cont - infinity loop while arabian barracks construct [Issue #577]
Fixed: Am11_cont - two times ending mission [Issue #578]
Fixed: Am13a - killable Gossudarov squad members [Issue #581]
Fixed: Ru02 - build lab and workshop objective [Issue #582]
Fixed: Ru03 - kirov mechanics stuck [Issue #584]
Fixed: Am15a | Ru15a - americans cannot rebuild sib mines [Issue #585]
Fixed: Am15 - Bugs [Issue #586]
Fixed: Am02 - JMM squad dead on mission start [Issue #587]
Improved: Remade OW Intro [Issue #562]
Improved: Allow multiple buildings to be placed when SHIFT key is held [Issue #532]
Improved: Make Flamethrower Destroy Environment and Burn Grass [Issue #543]
Improved: Add SAIL Libraries inside mod directory [Issue #544]
Improved: Editor - Inspect Profile Tool [Issue #553]
Improved: GUI Replaced with SGUIPosted by: zoNE , on 20 Feb 2021, 22:37
Last updated on 20 Feb 2021, 22:38 -
Patch 2.0.6.132 to 3.0.9.286 BETA (Requires: 2.0.6.132)
Requires: 2.0.6.132
Changelog (https://wiki.owsupport.com/index.php?title=Patches)
3.0.9.286
Added: FREQDELAY paramter for modders to change delay between burst shots
Fixed: Latest multiplayer fixes
3.0.9.284
Added: Two additional campaign slots for mods to use
Added: Animated Tree option added to map options in editor
Fixed: Profile directory should no longer be used for multiplayer name
Fixed: Misc Bugfixes
3.0.9.281
Added: New multiplayer map Mudbath
Fixed: Dedicated Servers keeping match alive when only bots are present
Fixed: Bots will now be kicked when map or gametype changes
Fixed: Pointer error with image masks
Fixed: Latest multiplayer fixes
3.0.9.277
Added: Mastodons Trail by Gwrhkhsh(code by Tomasz)
Added: Sync Squares added to multiplayer room
Added: Round and Trunc commands to SAIL
Fixed: Bug which corrupted american campaign saves
Fixed: Latest Multiplayer fixes
Improved: Multiplayer code improvments
Improved: Video system improvements
0.27:
Rocky Land:
- Waterfall animations fixed
Balance changes - check BalanceChangelog.txt
Flags (by Tomasz):
- Build Time zone(top right base) corrected
- Possible exit with wheeled tanks on the right side from the top center position(players decide yes/no)
0.28:
- New map: Mastodons Trail by Gwrhkhsh(code by Tomasz)
- A library People_respawning has been added to almost every map
- Tree animation has been activated on Rocky Land
- Build Time zone(right middle and right bottom) corrected on Siberia
- Removal of unused: DayNight.src, crates_loading.src, crates_loading_ii.src, respawning, colors_night.txt with map
- obnova.src removed on Night Fight map(Replaced with library People_respawning)
0.29:
Mastodons Trail (by Tomasz):
- More trees added
- Crate materialization changed
- Second oil depot added
- Second sib depot added
- Sheik person for Arabians added(As an option)
- More Mastodons added(As an option)
Table Mountain (by Tomasz):
- Position of the houses on the minimap(lobby) has been corrected
- Tree animation has been activated
The US_BuilUp.src library has been updated
The US_Init_Resp.src library has been updated
The US_MP_Inicialization.src library has been updated
A new East versus West mode has been added to The Abyss map
3.0.9.272
Fixed: Spectator sees fog buildings on minimap
Fixed: When Character Select screen shows it has ok button disabled even if conditions are met
Fixed: Latest Multiplayer fixes
Fixed: Misc fixes
0.26:
Materialization fixed on the map Bloody Valley (by Tomasz)
Multidesc Kill 'em all max players fixed on the map Flags (by Tomasz)
3.0.9.270
Fixed: Latest Multiplayer map fixes
Fixed: Remote mines now hidden from spectator
Fixed: Save games causing crash
Fixed: Theora videos audio and video not in sync
Improved: LIMITMOUSE3 parameter now works on windows
3.0.9.268
Added: Spectator bar
Added: latency pings
Fixed: Multiple multiplayer map fixes
Fixed: Bug with listboxes
Fixed: Multiplayer base names showing invalid characters
Improved: Increase limits of voices & exclamations probability [Issue #579]
Improved: Expanded AI settings on maps which support it
3.0.9.263
Fixed: Multiple multiplayer map fixes
3.0.9.259
Fixed: Ru12a - Gossudarov block [Issue #626]
Fixed: Spectator fixes
Improved: Spectator now works on all maps
3.0.9.258
Fixed: Ru06 - Achiv additional condition [Issue #625]
Fixed: Multiplayer fixes - Alien Base, Flags, Siberia, Bloody Valley, Wilderness, Rocky Land [Issue #623]
Fixed: Additional Serpent Fixes which were not put on the bug tracker so you get this message instead :P
3.0.9.253
Fixed: Ru15 - medal condition [Issue #617]
Fixed: Am13a/Ru13a - Base Name missing [Issue #618]
Fixed: Joining Multiplayer match fails to join when different mod is used [Issue #622]
Fixed: Multiplayer fixes - Alien Base, Flags, Siberia, Bloody Valley, Wilderness, Rocky Land [Issue #623]
Improved: Legacy Mod Main Menu GUI [Issue #619]
Improved: Make Spectators use a new Side [Issue #620]
Improved: Implement improved profile system [Issue #621]
3.0.9.250
Fixed: [multiplayer, SGUI] Allied victory tickbox [Issue #607]
Fixed: Ru05, Ru06, AM15 [Issue #612]
Fixed: SetSide can cause Sync Loss in Multiplayer Game [Issue #614]
Fixed: Ru08 - people stay on a vacation [Issue #615]
3.0.9.248
Fixed: Animal names [Issue #600]
Fixed: Ru12a - Achiv conditions fix [Issue #606]
Fixed: Small Maps can have red areas at the sides [Issue #608]
Fixed: With Japanese language base names show garbled characters [Issue #609]
Fixed: ESC key opens menu while giving orders [Issue #610]
Fixed: Multiplayer Loading screen doesn't go away [Issue #611]
Fixed: AM04 achievement [Issue #613]
3.0.8.246
Fixed: loading a save when user profile has alot causes crash [Issue #601]
Fixed: OW tools show memory leak information on exit [Issue #602]
Fixed: ESC stops bringing up menu after loading save which is outdated [Issue #603]
3.0.8.243
Added: Memory Usage added to FPS counter
Fixed: Miscs bug with Campaign Tree
Fixed: Ru08, Ru11 - Achiv conditions [Issue #599]
Fixed: Memory Usage indicators now work (Map Editor)
3.0.8.242
Fixed: Ru02 - Bielkov tank bug [Issue #593]
Fixed: Ru02, Ru03 - Dangerous oil barrels [Issue #594]
Fixed: When Resolution is not set the game has a window height of zero [Issue #595]
Fixed: Mission Tree creates new branch even if there is no next mission [Issue #597]
Fixed: Dedicated Server Crash [Issue #598]
Improved: Make Load/Save dialogs stagger the loading of save preview images [Issue #596]
3.0.8.241
Added: PRESS A KEY on loading screens
Added: Dedicated Server option to make first client able to change settings
Changed: BName increased from 9 to 20 characters
Fixed: bug with american depot not being upgradable
Fixed: bug with reward screen on higher resolutions (Buttons not being clickable)
Fixed: bug with character selection screen on higher resolutions
Fixed: Ru12 - Platonov freeze [Issue #592]
Improved: Character Selection and Reward Screens sort now uses faster sort
3.0.8.236
Added: Holding middle mouse button and dragging will now move the screen
Changed: SetLives will now limit the amount of HP set to a maximum of the units maxhealth
Fixed: Selection bug relating to command panel buttons
Improved: Enchance SetMark function for additional flag colours [Issue #519]
3.0.8.235
Added: FORCEDUBBINGLANG parameter
Added: VehicleRecycled Event [Issue #408]
Added: SAIL - IsInvisible
Fixed: LIMITMOUSE causes game to hang [Issue #588]
Fixed: AM07 Steam Achievements
Changed: Faces of units now have a larger maximum size in unit lists
3.0.8.234
Added: Sort for unit face panels
Fixed: Ru12a - cannot complete the mission [Issue #590]
Fixed: Memory overflow introduced in 3.0.8.220
3.0.8.230
Fixed: Error in czech tooltip for placing turret weapon [Issue #382]
Fixed: AutoEnemy needs to be switched back on (RU07) [Issue #496]
Fixed: Fixes for AM10_cont, AM14 and AM15 [Issue #498]
Fixed: Fixed prakun model [Issue #500]
Fixed: Fixes for Am09 [Issue #502]
Fixed: Fixes for AM06_cont and AM12 [Issue #510]
Fixed: Fixes for Am08 [Issue #512]
Fixed: Fixes for Ru05 [Issue #513]
Fixed: (Multiplayer) Rocky Pass, Wilderness [Issue #520]
Fixed: Am 03, Ru 02, 03, 05, 08 [Issue #524]
Fixed: Ru 03, 11, 13, 14, 15 [Issue #525]
Fixed: Ru 06, 12a [Issue #526]
Fixed: Ru 04, 05, 08, 10 [Issue #533]
Fixed: Cinematics skip - music still playing [Issue #547]
Fixed: AM 11_Cont doesn't end when objectives complete [Issue #561]
Fixed: Am10_cont - invalid chassis [Issue #563]
Fixed: Am09_cont - missing dialog and disabled barracks [Issue #564]
Fixed: Am15a - missing Coonie Travers [Issue #565]
Fixed: Ru10 - InGameOn bug [Issue #566]
Fixed: Ru11 - units can't move [Issue #567]
Fixed: Ru09_cont - water issue [Issue #568]
Fixed: Ru02 - how to kill Platonov [Issue #569]
Fixed: Am12 - Fail retreat [Issue #570]
Fixed: Am11_cont - starting scene and polish dialogs fix [Issue #571]
Fixed: Am09_cont - disabled barracks after arabs barracks build [Issue #572]
Fixed: Ru03 - missing dialog | attacking Omicron by barracks | blockade in Kirov [Issue #573]
Fixed: Ru10 - Vsevolod blockade in intro [Issue #574]
Fixed: Ru08 - delete Masha variable if Masha not exist [Issue #575]
Fixed: Am07_cont - missing medals descriptions [Issue #576]
Fixed: Am09_cont - infinity loop while arabian barracks construct [Issue #577]
Fixed: Am11_cont - two times ending mission [Issue #578]
Fixed: Am13a - killable Gossudarov squad members [Issue #581]
Fixed: Ru02 - build lab and workshop objective [Issue #582]
Fixed: Ru03 - kirov mechanics stuck [Issue #584]
Fixed: Am15a | Ru15a - americans cannot rebuild sib mines [Issue #585]
Fixed: Am15 - Bugs [Issue #586]
Fixed: Am02 - JMM squad dead on mission start [Issue #587]
Improved: Remade OW Intro [Issue #562]
Improved: Allow multiple buildings to be placed when SHIFT key is held [Issue #532]
Improved: Make Flamethrower Destroy Environment and Burn Grass [Issue #543]
Improved: Add SAIL Libraries inside mod directory [Issue #544]
Improved: Editor - Inspect Profile Tool [Issue #553]
Improved: GUI Replaced with SGUIPosted by: zoNE , on 25 Dec 2019, 23:11
Last updated on 20 Feb 2021, 23:04