Patch 1.03 (Full)
Changelog:
Original War Game
- Added: Ability to load from mods
- Added: Checking to see if mod and mod versions are different when joining a multiplayer game
- Bug Fix: Large mouse movements no longer crash the credits screen
- Bug Fix: Misc Bugs/Errors
- Changed: Protocol Version has been changed
- Changed: VIDEONAME added to campaigns/SIDE/missions.dat to allow varible videos to be loaded. VIDEO = 1 is needed to play a video
- Changed: Mods have there own profile saves location (Userprofiles/Mod)
Original War Editor 2.0
- Added: Raise and lower hex tools added
- Added: Delete source tool
- Added: Gallery browser for selecting portraits
- Added: The ability to delete units, env, grass and water one by one
- Added: Mod support
- Changed: Terrain now changes all the selected hex's rather than one
- Changed: User interface has been improved
- Changed: FOW only effects the ingame side of the editor
- Changed: Minimap defaultly refreshes
- Changed: Unit,Env,Grass and Water deleteing is now done independantly of the current layer
PakView 2.0
- Changed: Updated the interface to be more like WinZip
PRCiX 2.0
- Added: Image convertion down to 8bit with dithering option
- Added: Ability to use palette files insted of getting a palette from the bmp. (JASC Palette files are compatible)
- Changed: Interface improved