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OW Community News

Patch 1.12.8

Автор Gothuk, на 4й Февраль 2014, 09:42 AM
The new patch has been released!

Below is changelog:

OWS Сказал:
Added: WINDOWFULL parameter
Added: Window option to launcher settings
Bug Fix: Original War shuts down when a mission is lost
Bug Fix: Range Check Errors removed
Bug Fix: Spanish Translation would crash multiplayer
Bug Fix: Launcher displays error when sent parameters
Changed: When ran directly OW correctly sets the resolution
Changed: Launcher no longer runs OW instantly when parameters are sent (Steam Only)

We've found a way to get less "synchro lost"

Автор Morgan, на 20й Январь 2014, 12:31 PM
Hi dears members of OWN & OW community.

I'd like to share an important news with you. Actually, we have found a way to get less desync in Original War.

All began in the french community. We were searching a new tool to play old games like Theme Hospital (hamachi was not working on the old games like this one) and we found Evolve. Indeed, Evolve gives a better sync to the players and it makes a sort of private proxy. At the beginning, we didn't make any bound to Original War, thinking it could not change anything.

We continued playing with Evolve and it appeared that our games on OW were not getting desync anymore and yet, we are playing a strange mod with a lot of strange functions that use to crash the game - we think. We decided to make some tests and then we can conclude that Evolve is the tool to use to avoid sync lost : our games used to crash every 2-3 hours but, now, it doesn't crash anymore and we can play more than 6-7 hours (without having any desync).

We are glad to share this news with you. You can get Evolve by clicking this link :

Antitheus shared a link to the OW Lobby :

Do not hesitate to move on this tool if you want to play safe. Do not hesitate to ask questions about Evolve.

See you soon !

Year of 2013 Revision

Автор Antitheus, на 3й Январь 2014, 03:07 PM
Year of 2013 has ended, so it's a time to summarize it.

Who knows what challenges we would face in 2014? Lots of good mods, online matches and other interesting things - we can tell it for sure! Maybe a new patch? Arabian campaign? We'll see!

Happy New Year

Автор Morgan, на 31й Декабрь 2013, 11:14 PM
We wish you a happy New Year !
From France (despite our inactivity), we saw that this year ended with a good atmosphere thanks to the tournament and the Facebook page of OW.net (https://www.facebook.com/originalwar). We must continue to develop and play Original War because it is really interesting to know all about the "new features & mods" we can make and the game is always enjoyable. This is great, as the community lives for long !

To celebrate it, as french administrators (Lucas and me), we will send you a new mod that we are making, which is going to be translated in english.

Keep enjoying Original War ! (and its roleplay atmosphere)

Original War Weekend 2013

Автор Antitheus, на 1й Декабрь 2013, 07:31 PM
  • We're gladly inviting you to participate in first Original War multiplayer event! Visit OW multiplayer lobby 20 and 21 December 4-8 P.M.
  • It's a great moment for meeting all of your old OW friends!
  • Play some matches or talk with your pals. Duel with old and new players! Make OW lobby just as good, as it was at the times of GSA!
  • Win special mini-tournament!


Schedule of multiplayer matches

Автор Antitheus, на 29й Май 2013, 09:17 PM
Fusion had prepared the system, which is going to help you finding an interesting multiplayer match.
If you have a "host", list your match on this table. Other players will know, when they should show up on multiplayer lobby.

Link: http://mosray.com/ow/

Ventrilo & TeamSpeak & Mumble

Автор YuriStriatov, на 5й Август 2012, 07:51 PM
In response to community demand, we have started offering a range of popular VoIP services for Original War players. They are currently being offered as a test to see if they will be used and whether our server can handle it. There's a big chance that we may cut down to just one of those services depending on which is most popular.

Each of the servers is currently set up to have channels for different national communities: Polish Channel, English Channel, French Channel, Czech & Slovak Channel.

The front page currently displays the status for the Ventrilo server, but Mumble and TS3 displays will be available soon.

The Teamspeak server currently has max capacity set at 32 people, while Ventrilo and Mumble are set to 50. You can join them using the following addresses:

Ventrilo 2.1.4 - ventrilo://original-war.net:3785/
TeamSpeak 3 - ts3server://original-war.net:9987/
Mumble - mumble://original-war.net:64738/
Ventrilo 3.0.3- ventrilo://original-war.net:3784/

If you have any suggestions or problems, post on our forums.

Ventrilo in version 3.0.3 has been already running, but free version is very limited (max 8 clients on the server :roll:). Also VT 3.0.3 must be setting up on default port: 3784, so VT 2.1.4 has been moved to 3785 port.
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