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Patch 3.0.10.336 (BETA) released!

Автор zoNE, на 8й Март 2024, 05:21 PM
Изображение


Patch 3.0.10.336 (BETA) has been released!

Link to the patch:


Requires: 3.0.10.333

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk Сказал:

Changelog:
    3.0.10.336
    Added: Exclamations volume setting (in-game only currently)
    Added: DISABLETICKMANAGER parameter
    Added: NOFPSSLEEP parameter
    Added: SAIL constant f_full for filters
    Added: GetBuildingCapacity SAIL function
    Bug Fix: OWorkshop bug with some pngs causing it to crash
    Changed: Critter xicht forground images can now be transparent
    Changed: SAIL list sorts now use quicksort
    Improved: Removed more memory leaks

    3.0.10.335
    Added: Ability to select monitor
    Added: Ability to select sound device
    Added: Borderless Fullscreen Window mode
    Added: ChangeMissionObjectives_Silent SAIL command
    Added: Custom Random Environments to editor
    Added: Custom SAIL Constants to editor
    Added: Editors gallery select avatar screen now shows ID and Voice
    Added: Message box to SAIL editor for errors and messages that happening during compile
    Added: SAIL stats window
    Bug Fix: destroy_unit - Access violation (Issue #674)
    Bug Fix: AM11 - PlaceUnitArea (Issue #675/#676)
    Bug Fix: Save image missing when F2 is used rather than menu (Issue #677)
    Bug Fix: Fixed dots in savegame names
    Changed: OW will take most settings from eset.ini rather than owar.ini if they exist
    Changed: Video Subtitles now use Language used for Text
    Improved: Faster at creating window and overall loading
    Improved: Improved editor mod selection window
    Improved: Most SAIL commands which have unitid as input will handle out of range ids
    Updated: Classic Menu now on more recent version

Original War in the press

Автор zoNE, на 21й Январь 2024, 11:27 PM
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A new article has been added to the website: Original War in the press.

Influenced by memories, I would like to show how over the years, the ratings given to the game "Original War" have changed in different countries. Starting from the first game announcements at E3 2000, through Beta Tests, to the final product available on store shelves, the reviews of "Original War" have changed a lot. Depending on the country, the game had very diverse ratings. That's why today, especially for you, I have collected all the reviews that have appeared on popular websites, well-known magazines, and the awards that have been given to the game. I recommend tracking how the ratings given by individual magazines have changed over time. Short excerpts from reviews are quoted in the original language. Full versions of the articles can be found in the mentioned magazines or websites.

Patch 3.0.10.333 released!

Автор zoNE, на 24й Ноябрь 2023, 06:38 PM
Изображение


Patch 3.0.10.333 has been released!

Link to the patch:


Requires: 2.0.6.132

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk Сказал:

Changelog:
    3.0.10.333
    Bug Fix: Multiplayer map Exposed has missing oil and siberite deposits
    Bug Fix: Commpanel could be updated too often if PC has been on for a month or more
    Improved: Optimised code for checking what professions units in a building can change to

Patch 3.0.10.332 (BETA) released!

Автор zoNE, на 23й Ноябрь 2023, 05:57 PM
Изображение


Patch 3.0.10.332 (BETA) has been released!

Link to the patch:


Requires: 3.0.10.330

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk Сказал:

Changelog:
    3.0.10.332
    Added: Profiler to Editor and MTV (USEPROFILING param to enable)
    Added: New multiplayer map Exposed (by Gwrhkhsh)
    Bug Fix: Double Laser Stays connected to other Double Lasers even when ownership changes (Issue #672)
    Bug Fix: Vehicles fire at previous target after capture (Issue #673)
    Changed: SetBLevel sail functions maximum blevel increased to 20
    Changed: Multiplayer balance changes (Gattling Gun damage reduced, Rocket spread reduced)
    Improved: Added error message if sail has stack overflow
    Improved: Cranes will now animate on a turret when inuse
    Improved: Minimap maximum resolution increased

Original War - Best Memories (2001-2024)

Автор zoNE, на 26й Август 2023, 10:47 AM
And now, ladies and gentlemen, let's give a warm welcome for the one and only Original War game!

Patch 3.0.10.325 (BETA) released!

Автор zoNE, на 9й Июнь 2023, 10:45 AM
Изображение


Patch 3.0.10.325 (BETA) has been released!

Link to the patch:


Requires: 2.0.6.132

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk Сказал:

Changelog:
    3.0.10.325
    Added: Add f_tag to SAIL Filters [Issue #669]
    Added: Hold Fire mode, mods can add via new button
    Added: Item Charges to units, allowing comm panel buttons to be disabled when unit has 0 charges
    Added: Map Start event to SAIL, fired when map starts or save is loaded
    Added: OW_GAME_TICK variable added to lua so mods can use it to display current time on ui
    Bug Fix: Apes can attack people inside buildings (through the building) [Issue #670]
    Bug Fix: Alt key menu causing issues (Built in windows feature if you don't tell it you handled the alt key)
    Bug Fix: Editors profile select included mod name in the profile name box
    Bug Fix: OGV videos which are not divisible by 16 in width or height were incorrectly rendered
    Bug Fix: OGV videos without sound channel would crash OW
    Bug Fix: Oil and Siberite mines can eat people
    Bug Fix: Targetable SAIL No Unit button command now sends selected units id (if one is selected)
    Changed: Mod Setup Creator upgraded to use FastMM4 with increased memory limits

ORIGINAL WAR Interviews with Altar Games Developers & Designers (#2)

Автор Morgan, на 18й Май 2023, 12:51 PM

OW INTERVIEWS P. 2 is releasing today at 6:30pm GMT+2!

Featured guests:
- 3D artist Radim Pech
- 3D artist Ladislav Brychta
- 3D artist David Spáčil
- Game & AI developer Radim Křivánek
- Producer Paul Whipp

Get to learn more about the development of Original War and the backstory of Virgin Interactive's downfall, but also the secret lore of the EON/TAWAR and much more with the original Altar Games developers & designers!

Link to the video:


For the next interview, we're hoping to talk to Vladimír "Vláďa" Chvátil the Lead Designer of Original War! Please help us bring this to reality by sending your feedback on the video!

If you haven't seen the first episode, head down there!

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