Changelog:3.0.10.333
Bug Fix: Multiplayer map Exposed has missing oil and siberite deposits
Bug Fix: Commpanel could be updated too often if PC has been on for a month or more
Improved: Optimised code for checking what professions units in a building can change to
Changelog:3.0.10.332
Added: Profiler to Editor and MTV (USEPROFILING param to enable)
Added: New multiplayer map Exposed (by Gwrhkhsh)
Bug Fix: Double Laser Stays connected to other Double Lasers even when ownership changes (Issue #672)
Bug Fix: Vehicles fire at previous target after capture (Issue #673)
Changed: SetBLevel sail functions maximum blevel increased to 20
Changed: Multiplayer balance changes (Gattling Gun damage reduced, Rocket spread reduced)
Improved: Added error message if sail has stack overflow
Improved: Cranes will now animate on a turret when inuse
Improved: Minimap maximum resolution increased
Changelog:3.0.10.325
Added: Add f_tag to SAIL Filters [Issue #669]
Added: Hold Fire mode, mods can add via new button
Added: Item Charges to units, allowing comm panel buttons to be disabled when unit has 0 charges
Added: Map Start event to SAIL, fired when map starts or save is loaded
Added: OW_GAME_TICK variable added to lua so mods can use it to display current time on ui
Bug Fix: Apes can attack people inside buildings (through the building) [Issue #670]
Bug Fix: Alt key menu causing issues (Built in windows feature if you don't tell it you handled the alt key)
Bug Fix: Editors profile select included mod name in the profile name box
Bug Fix: OGV videos which are not divisible by 16 in width or height were incorrectly rendered
Bug Fix: OGV videos without sound channel would crash OW
Bug Fix: Oil and Siberite mines can eat people
Bug Fix: Targetable SAIL No Unit button command now sends selected units id (if one is selected)
Changed: Mod Setup Creator upgraded to use FastMM4 with increased memory limits
Changelog:3.0.10.319
Added: List of Building in Active Area menu option to editor
Added: CLOTHES setting for people.txt
Bug Fix: Prevent editor from allowing larger environment objects to be placed in areas they should not be allowed
Bug Fix: Fix for locking cutscene speed which failed on some maps
Changed: Mods can now have more than 3 difficulty levels for missions
Changed: Dedicated Servers ran by the Dedicated Server Manager will terminate their process after completing a match
0.40b:
Advanced metalurgy:
Research time increased:
TIME 120 -> 220
Heavy tracked (US/RU):
Cost increased:
CANS 40 -> 50
Morphling chassis:
Cost decreased:
CANS 50 -> 40
Self-propelled bomb:
Damage:
1010 505 1010
100 200 600
to:
1010 805 1010
100 300 600