Changelog:3.0.10.319
Added: List of Building in Active Area menu option to editor
Added: CLOTHES setting for people.txt
Bug Fix: Prevent editor from allowing larger environment objects to be placed in areas they should not be allowed
Bug Fix: Fix for locking cutscene speed which failed on some maps
Changed: Mods can now have more than 3 difficulty levels for missions
Changed: Dedicated Servers ran by the Dedicated Server Manager will terminate their process after completing a match
0.40b:
Advanced metalurgy:
Research time increased:
TIME 120 -> 220
Heavy tracked (US/RU):
Cost increased:
CANS 40 -> 50
Morphling chassis:
Cost decreased:
CANS 50 -> 40
Self-propelled bomb:
Damage:
1010 505 1010
100 200 600
to:
1010 805 1010
100 300 600
Changelog:3.0.10.318
Added: List of Building in Active Area menu option to editor
Added: CLOTHES setting for people.txt
Bug Fix: Prevent editor from allowing larger environment objects to be placed in areas they should not be allowed
Bug Fix: Fix for locking cutscene speed which failed on some maps
Changed: Mods can now have more than 3 difficulty levels for missions
Changed: Dedicated Servers ran by the Dedicated Server Manager will terminate their process after completing a match
0.40b:
Advanced metalurgy:
Research time increased:
TIME 120 -> 220
Heavy tracked (US/RU):
Cost increased:
CANS 40 -> 50
Morphling chassis:
Cost decreased:
CANS 50 -> 40
Self-propelled bomb:
Damage:
1010 505 1010
100 200 600
to:
1010 805 1010
100 300 600
3.0.10.315
Added: Artillery Weapon Type
Added: Select and Death sounds for human units can now be set
Added: New SAIL Events - CommandUnitXY, ClassChanged, TakeMaterials, SailEventCustom
Added: New SAIL Functions - SetBuildingStage, IgnoreSideSettingsCRC, RaiseSailEventCustom, SetCanUseMines
Added: System to regulate ticks for multiplayer games
Added: Ability to reveal secret achievement descriptions
Bug Fix: Reduced memory leaks
Changed: Increased Upgrade Levels from 3 to 10
Changed: Waves can now be rendered with shorter paths
Changelog:3.0.10.312
Added: Ability for GroundAnim fps to be set
Added: Custom Animation for units
Added: Head turning while no activity
Added: Targetable SAIL command
Added: Ability for vehicle weapons to not allow construction based on controller type
Added: Option to disable Original War from centering your view in multiplayer when there is a Siberite Explosion
Added: Multiplayer map WRI files can now have options disabled
Added: Skinned chat box
Added: Added mute player to chat box
Added: Added limit cursor into ingame options
Changed: Multiplayer map options are now ordered based on their position in the WRI
Changed: Vehicle and Building backgrounds are now seperate for easier modding
Changed: Editor no longer tries to use Original War folder over OWP files
Changed: Increased max GroundAnim amount
Changed: Dedicated Server Manager overhauled
Changed: Trees changed in Mudbath multiplayer map
Changed: Fish removed from lake in Flags multiplayer map
Bug Fix: Workshops no longer get disabled when there is no power
Bug Fix: Fixed bug which crashed dedicated servers when reading certain map WRIs
Bug Fix: Multiplayer Ape script fixed
Bug Fix: Removed bots from recipients
Bug Fix: Fixed lua error in options
Bug Fix: Potential fix for issue with spectator bar when not all players are showed
Bug Fix: Missing bot ready texture (for MP room)