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OW Community News

Patch z 1.12.2 do 1.12.5

Dodany przez Radzio, 19 Luty 2012, 08:07
Nowy patch został wydany.
Link do pobrania na OWS: http://forum.stucuk.net/viewtopic.php?f=37&t=2436

Patch wymaga wersji 1.12.2 gry. (lub nowszej)

Cytat:
Lista zmian:
  • Changed: Removed 1s delay experienced when leaving multiplayer lobby.
  • Changed: Clients will now disconnect from IRC and MS when the game starts.
  • Bug Fix: No more spam of screenshots in game's dir.
  • Bug Fix: No more depot-labs.
  • Bug Fix: Reversed ally check for invisible units. It is no longer possible to hide permanently by using diplomacy settings against enemy.
  • Bug Fix: Deselects hacked vehicles to prevent control by enemy.
  • Bug Fix: Fixed inability to attack ground because of status of (0,0) hex. Now it depends on the status of the right hex.
  • Added: Editor's panels can be hidden now.
  • Bug Fix: Fixed two critical exploits related to vehicles recycling.
  • Bug Fix: Fixed SetPerfectExperience - SAIL function.
  • Bug Fix: Error Reporter can now identify Windows Vista, Windows 7, Windows Server 2008, Windows Server 2008 R2 systems properly.
  • Bug Fix: Error Reporter can now obtain CPU information even if under UAC.
  • Bug Fix: Fixed a hang after entering multiplayer lobby if it was left before (as a result of finishing a game or directly).
  • Bug Fix: Fixed some save related bug.
  • Bug Fix: Fixed material multiplication related bug.
  • Bug Fix: Another experience exploit fixed.
  • Bug Fix: Reset no/priority attack switch when an ape/a mastodon is tamed or SetSide used.
  • Bug Fix: Fixed Polish keyboard shortcuts.
  • Bug Fix: Fixed Am12 - Arabians will now make a contact even if depot is upgraded.

Wesołych świąt

Dodany przez Radzio, 25 Grudzień 2011, 18:41
Pragnąłbym w imieniu całej administracji portalu życzyć Wam wesołych świąt Bożego Narodzenia!

Niech czas świąt upłynie Wam w radosnej, rodzinnej atmosferze, a Mikołaj nie szczędzi prezentów.

Jeszcze raz, wesołych świąt!

Patch z 1.12.2 do 1.12.4

Dodany przez Radzio, 2 Grudzień 2011, 23:31
Patch 1.12.4 został wydany. Po więcej informacji zajrzyj tutaj.

Patch 1.12.2

Dodany przez Radzio, 28 Październik 2011, 18:57
Patch 1.12.2 został wydany. Zajrzyj tu po download i changelog.

1.12.0 Beta Test - 3 październik 2011

Dodany przez Gothuk, 3 Październik 2011, 20:55
Została wydana nowa beta. Zajrzyj tu po więcej informacji.

Lista zmian:
  • Added: New parameter 'BORDER'
  • Added: New parameter 'WINDOWEX'
  • Bug Fix: Multiplayer map fixes (Party, Bastard Pass)
  • Bug Fix: Spectators no longer increase Sync Lost's
  • Bug Fix: Editor no longer crashes when it comes back from fullscreen mode
  • Bug Fix: Apeman engineering Leveling
  • Bug Fix: Profession level text not updating
  • Bug Fix: Remote vehicles no longer stuck linked to mechanics when destroyed
  • Bug Fix: Upgrade bonuses now display correct information
  • Bug Fix: Task queues fixed
  • Bug Fix: Animals can no longer help build
  • Bug Fix: Fixed Remote charges
  • Bug Fix: Self-destruction of remote vehicles fixed
  • Bug Fix: Quick dismantlement of buildings fixed
  • Bug Fix: Sniper/mortar/bazooka massive damage attack fixed
  • Bug Fix: Fixed sleeping people shooting
  • Bug Fix: Fixed unlimited range attacks while being in effective time lapser's range
  • Bug Fix: Fixed attacks on invisible units while being in effective time lapser's range
  • Bug Fix: Fixed soporific ammo attacks on invisible units
  • Bug Fix: Fixed gaining exp on sleeping people/apemen
  • Bug Fix: Fixed gaining exp on crates
  • Changed: Editor only creates'libarysources.txt' if needed
  • Changed: Charges can only be placed by Arabian soldiers
  • Changed: Buildings can be repaired only by human engineers, apeman engineers and cranes.

22th Aug 2011 - 1.11.2 Beta

Dodany przez stucuk, 22 Sierpień 2011, 01:54
1.11.2 has been released. See Here for more information.

Cytat:

Changelog:
  • Latest Multiplayer Maps)
    • On Bloody Valley engineers start in depot now if it's placed (previously depended on armoury).
    • Build-up got a performance boost.
  • No longer freezes if you try to do a second multiplayer match
  • No longer crashes if OW tries to draw outside a maps bounds
  • Packets are now encrypted

1.11.1 Beta Test - 15 August 2011

Dodany przez stucuk, 15 Sierpień 2011, 18:31
1.11.1 has been released. See Here for more information.

Cytat:
Changelog:
  • Latest Multiplayer Maps (by Radzio)
    • General
      • Improved build-up's performance.
    • Bloody Valley & Bastard Pass fixes
      • Some strings were not being shown
      • Amount of ppl in BV's MDs
    • Flags updates
      • New build-up's areas and code
    • Highlands fixes
      • Moved infinite loop that blocked important code from being executed
      • prepare_people allows for an immediate placing in buildings now
        (fixes missing units because of inaccessible entrance hexes)
    • River Of Lost Souls fixes
      • Information about points not being shown
      • NE and SW bases have their areas fixed
      • Moreover, NE base has its area enlarged
      • 10 trees were removed from the map to not block predefined buildings
      • Random trees are no longer removed from the map
  • AM15: You no longer loose a medal when you finish behemots. (by Radzio)
  • OW No longer crashes when Direct X Applications go full screen.
  • Several "Preventive" Fixes*


* "Preventive" Fixes are when people give me an error report with an access violation and i modify OW so that it shouldn't in future crash at that point. This however doesn't mean my changes will stop it crashing as it may just crash at another point.


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