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Patch 3.0.12.338 (BETA) released!

Posted by zoNE, on 22nd July 2024, 05:11 AM
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Patch 3.0.12.338 (BETA) has been released!

Link to the patch:


Requires: 3.0.11.337

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk said:

Changelog:
    3.0.12.338
    Added: USEUPSCALE parameter for Borderless Fullscreen Window which causes upscale shader to be used
    Added: ISWAREHOUSE for buildings which makes it use warehouse range
    Added: ISEXTENSION for buildings which causes the game to treat it like an extension for factories
    Added: ALLOWEDTODRIVE for humans which allows them to be drivers
    Added: SAIL Constants: f_lab, value_undef, value_int, value_real, value_addr, value_string, value_list
    Added: SAIL Functions: GetUnitVoice, SetInvulnrability, GetVariableType
    Added: SAIL Variables: ShipmentPredictionWithoutBuilding, ShipmentDetectionWithoutBuilding, BioDetectionWithoutBuilding
    Added: SAIL Variables: SiberiteDetectionWithoutBuilding, InvisibilityWithoutBuilding
    Bug Fix: Borderless Fullscreen Window setting could not be disabled
    Changed: Original War now controls screenshots rather than windows
    Changed: Changed font for base names to Unicode font
    Improved: Minimap Scaling

Patch 3.0.11.337 (BETA) released!

Posted by zoNE, on 15th March 2024, 04:41 AM
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Patch 3.0.11.337 (BETA) has been released!

Link to the patch:


Requires: 3.0.10.333

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk said:

Changelog:
    3.0.11.337
    Bug Fix: Crash when getting weapon name

Patch 3.0.10.337 (BETA) released!

Posted by zoNE, on 11st March 2024, 06:48 PM
Image


Patch 3.0.10.337 (BETA) has been released!

Link to the patch:


Requires: 3.0.10.333

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk said:

Changelog:
    3.0.10.337
    Bug Fix: Dedicated Server crashes on start
    Bug Fix: Self Destruct does more than 1 tick of damage

Patch 3.0.10.336 (BETA) released!

Posted by zoNE, on 8th March 2024, 04:21 PM
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Patch 3.0.10.336 (BETA) has been released!

Link to the patch:


Requires: 3.0.10.333

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk said:

Changelog:
    3.0.10.336
    Added: Exclamations volume setting (in-game only currently)
    Added: DISABLETICKMANAGER parameter
    Added: NOFPSSLEEP parameter
    Added: SAIL constant f_full for filters
    Added: GetBuildingCapacity SAIL function
    Bug Fix: OWorkshop bug with some pngs causing it to crash
    Changed: Critter xicht forground images can now be transparent
    Changed: SAIL list sorts now use quicksort
    Improved: Removed more memory leaks

    3.0.10.335
    Added: Ability to select monitor
    Added: Ability to select sound device
    Added: Borderless Fullscreen Window mode
    Added: ChangeMissionObjectives_Silent SAIL command
    Added: Custom Random Environments to editor
    Added: Custom SAIL Constants to editor
    Added: Editors gallery select avatar screen now shows ID and Voice
    Added: Message box to SAIL editor for errors and messages that happening during compile
    Added: SAIL stats window
    Bug Fix: destroy_unit - Access violation (Issue #674)
    Bug Fix: AM11 - PlaceUnitArea (Issue #675/#676)
    Bug Fix: Save image missing when F2 is used rather than menu (Issue #677)
    Bug Fix: Fixed dots in savegame names
    Changed: OW will take most settings from eset.ini rather than owar.ini if they exist
    Changed: Video Subtitles now use Language used for Text
    Improved: Faster at creating window and overall loading
    Improved: Improved editor mod selection window
    Improved: Most SAIL commands which have unitid as input will handle out of range ids
    Updated: Classic Menu now on more recent version

Original War in the press

Posted by zoNE, on 21st January 2024, 10:27 PM
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A new article has been added to the website: Original War in the press.

Influenced by memories, I would like to show how over the years, the ratings given to the game "Original War" have changed in different countries. Starting from the first game announcements at E3 2000, through Beta Tests, to the final product available on store shelves, the reviews of "Original War" have changed a lot. Depending on the country, the game had very diverse ratings. That's why today, especially for you, I have collected all the reviews that have appeared on popular websites, well-known magazines, and the awards that have been given to the game. I recommend tracking how the ratings given by individual magazines have changed over time. Short excerpts from reviews are quoted in the original language. Full versions of the articles can be found in the mentioned magazines or websites.

Patch 3.0.10.333 released!

Posted by zoNE, on 24th November 2023, 05:38 PM
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Patch 3.0.10.333 has been released!

Link to the patch:


Requires: 2.0.6.132

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk said:

Changelog:
    3.0.10.333
    Bug Fix: Multiplayer map Exposed has missing oil and siberite deposits
    Bug Fix: Commpanel could be updated too often if PC has been on for a month or more
    Improved: Optimised code for checking what professions units in a building can change to

Patch 3.0.10.332 (BETA) released!

Posted by zoNE, on 23rd November 2023, 04:57 PM
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Patch 3.0.10.332 (BETA) has been released!

Link to the patch:


Requires: 3.0.10.330

Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk said:

Changelog:
    3.0.10.332
    Added: Profiler to Editor and MTV (USEPROFILING param to enable)
    Added: New multiplayer map Exposed (by Gwrhkhsh)
    Bug Fix: Double Laser Stays connected to other Double Lasers even when ownership changes (Issue #672)
    Bug Fix: Vehicles fire at previous target after capture (Issue #673)
    Changed: SetBLevel sail functions maximum blevel increased to 20
    Changed: Multiplayer balance changes (Gattling Gun damage reduced, Rocket spread reduced)
    Improved: Added error message if sail has stack overflow
    Improved: Cranes will now animate on a turret when inuse
    Improved: Minimap maximum resolution increased
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