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Original War 2.0.1.1 Released

Posted by stucuk, on 2nd March 2015, 02:31 PM
Original War 2.0.1.1 HotFix has been released.
- OWS Patch Section
- OWN Patch Section

Changelog:
Quote:
2.0.1.1
  • Bug Fix: Editor does not extract files from patch.owp when creating a new mod (Issue 85)
  • Bug Fix: Invalid Colour Codes can crash OW (OGL) (Issue 88)
  • Bug Fix: HTTPHandler only sends information once and then never again (Issue 89)
  • Bug Fix: Invalid Hint Types set in Custom Maps do not show the fallback image (OGL) (Issue 90)
  • Bug Fix: Chance for some Interface Elements not to be initialized before they were drawn (OGL) (Issue 91)


2.0.0.0
  • Added: OpenGL Renderer (98% Complete)
  • Added: Basic Zoom to Editor (Overlays do not zoom)
  • Added: When creating a new mod via the editor you can now make it extract files from the game
  • Added: Ability to scroll the SAIL Editor window with the mouse wheel
  • Added: Ability to view variables values at runtime by hovering over them (Except Local variables)
  • Added: CenterWindow parameter (Can also be set via eset.ini)
  • Bug Fix: Bloody valley - far away siberite detection (Issue 10)
  • Bug Fix: Controlling enemy's factories (Issue 13)
  • Bug Fix: Restoration of 15a Ru/Am (Issue 48)
  • Bug Fix: multiplayer almost always synchronisation lost (Issue 51)
  • Bug Fix: Non-Existant Steam Achievements causing Lag (Issue 52)
  • Bug Fix: Game longer than 999999 ticks crashes when commands are issued to units (Issue 53)
  • Bug Fix: Increased FPS in-game (Issue 54)
  • Bug Fix: RU09 - Epsilon mission - messed up dialogs after ammo research (Issue 55)
  • Bug Fix: RU11 - Beta base attack mission - Russian soldiers die sometimes during scouting (Issue 56)
  • Bug Fix: Bloody Valley - Tree (Issue 59)
  • Bug Fix: Windowex parametr: Window resizing & FPS drops (Issue 60)
  • Bug Fix: Ar and Ru can use partial invisibility (Issue 63)
  • Bug Fix: 11RU mission - bug? (Issue 67)
  • Bug Fix: Missing/incorrect voice for Burlak's dialogue in RU14a (English) (Issue 69)
  • Bug Fix: Joan Fergusson is available in RU15a when she should be dead (Issue 70)
  • Bug Fix: Spelling - Czech version (Issue 74)
  • Bug Fix: Ru_04 T. Gaidar (Issue 75)
  • Bug Fix: Hacked vehicle can still be controlled if it was the active unit (Issue 77)
  • Bug Fix: Inability to use non-default commands when player's side equals 0 (any) (Issue 78)
  • Bug Fix: Formation move cursor is constantly blinking in editor + access violations + sticky ALT (Issue 79)
  • Bug Fix: When GetTickCount returns negative number Range Check Error is tripped (Issue 84)
  • Bug Fix: Gaining experience from repairing own damage
  • Bug Fix: A vast majority of control exploits was fixed


While the OpenGL Renderer is not 100% complete the game is fully playable. The parts that are missing are: Credits, In-Game Help Screen (Its a manual built into the game) and the Graphs at the end of missions that show a timeline of when units were created/destroyed. The multiplayer map descriptions are missing scrollbars. Everything else should work fine.

The OpenGL Renderer requires a Graphics Card with OpenGL 2.0 support as a minimum. The Same Resolution option may run slow on older hardware such as a GeForce 5.

By default Original War will still use Direct Draw unless you select OpenGL in the launcher's configuration section.

Original War 2.0.0.0 Released

Posted by stucuk, on 28th February 2015, 09:05 AM
Original War 2.0.0.0 has been released.
- OWN Patch Section
- OWS Patch Section

Changelog:
Quote:
Added: OpenGL Renderer (98% Complete)
Added: Basic Zoom to Editor (Overlays do not zoom)
Added: When creating a new mod via the editor you can now make it extract files from the game
Added: Ability to scroll the SAIL Editor window with the mouse wheel
Added: Ability to view variables values at runtime by hovering over them (Except Local variables)
Added: CenterWindow parameter (Can also be set via eset.ini)
Bug Fix: Bloody valley - far away siberite detection (Issue 10)
Bug Fix: Controlling enemy's factories (Issue 13)
Bug Fix: Restoration of 15a Ru/Am (Issue 48)
Bug Fix: multiplayer almost always synchronisation lost (Issue 51)
Bug Fix: Non-Existant Steam Achievements causing Lag (Issue 52)
Bug Fix: Game longer than 999999 ticks crashes when commands are issued to units (Issue 53)
Bug Fix: Increased FPS in-game (Issue 54)
Bug Fix: RU09 - Epsilon mission - messed up dialogs after ammo research (Issue 55)
Bug Fix: RU11 - Beta base attack mission - Russian soldiers die sometimes during scouting (Issue 56)
Bug Fix: Bloody Valley - Tree (Issue 59)
Bug Fix: Windowex parametr: Window resizing & FPS drops (Issue 60)
Bug Fix: Non-Americans can use partial invisibility (Issue 63)
Bug Fix: 11RU mission - bug? (Issue 67)
Bug Fix: Missing/incorrect voice for Burlak's dialogue in RU14a (English) (Issue 69)
Bug Fix: Joan Fergusson is available in RU15a when she should be dead (Issue 70)
Bug Fix: Spelling - Czech version (Issue 74)
Bug Fix: Ru_04 T. Gaidar (Issue 75)
Bug Fix: Hacked vehicle can still be controlled if it was the active unit (Issue 77)
Bug Fix: Inability to use non-default commands when player's side equals 0 (any) (Issue 78)
Bug Fix: Formation move cursor is constantly blinking in editor + access violations + sticky ALT (Issue 79)
Bug Fix: When GetTickCount returns negative number Range Check Error is tripped (Issue 84)
Bug Fix: Gaining experience from repairing own damage
Bug Fix: A vast majority of control exploits was fixed


While the OpenGL Renderer is not 100% complete the game is fully playable. The parts that are missing are: Credits, In-Game Help Screen (Its a manual built into the game) and the Graphs at the end of missions that show a timeline of when units were created/destroyed. The multiplayer map descriptions are missing scrollbars. Everything else should work fine.

The OpenGL Renderer requires a Graphics Card with OpenGL 2.0 support as a minimum. The Same Resolution option may run slow on older hardware such as a GeForce 5.

By default Original War will still use Direct Draw unless you select OpenGL in the launcher's configuration section.

Original War 1.12.10.12 Released

Posted by Antitheus, on 24th May 2014, 06:19 PM
Update!
Steam fix LINK - 1.12.10.13

"stucuk" said:
1.12.10.12
Added: Support for 22 Steam Achievements
Added: Language Pack Support
Bug Fix: Am02 - Mikhail is rather aggressive (Issue 4)
Bug Fix: Am07 - JMM dies but mission successful (Issue 5)
Bug Fix: Bloody valley tree gives exp multiple times (Issue 11)
Bug Fix: Polish "From the Future with Love" - %d and %t (Issue 19)
Bug Fix: Cornell appearance Am10_cont (Issue 25)
Bug Fix: AM15, Connie Traverse (Issue 29)
Bug Fix: RU14 generic characters (Issue 31)
Bug Fix: Am15 W. Gorky event (Issue 34)
Bug Fix: Bug/Exploit. Chatting as others in the multiplayer lobby (Issue 35)
Bug Fix: All soliders dont attack legion in 2nd attack 15am (Issue 37)
Bug Fix: Crash at Start of AM15 under certain resolutions (Issue 39)
Bug Fix: Ru02 - barracks (Issue 40)
Bug Fix: AM11 Scout (Yamoko) (Issue 43)
Bug Fix: Am15 "No loses" medal (Issue 44)
Changed: Multiplayer Protocol Increased (Incompatible with previous versions)

Note that only 1 of the 22 Steam Achievements are achievable currently (As Bohemia still need to add the remaining 21 to Steam's Achievement System). OWN will likely release some Language Packs for Original War which are just the sound files required for a particular language. Language Packs do not overwrite anything and you can have more than one installed.

The patch is available for download on OWN & OWS.

Language packs section (updating...)

OW Steam Achievements

Posted by Antitheus, on 27th March 2014, 01:22 PM
OWS team is working on OW Achievements. Some of you may have noticed the first OW achievement on Steam. Like always, your feedback & ideas would be welcome:

Original War Weekend #2

Posted by Antitheus, on 25th March 2014, 05:44 PM
Original War Weekend #2
Facebook Event Page

We're gladly informing you about forthcoming OW event - second edition of a memorable Original War Weekend.
Enter the OW multiplayer lobby or Evolve chat the next weekend (04.04-05.04). With certainty - you would be able to find a interesting mp match or meet your old friends. We're going to play, talk and enjoy the time.

No more waiting for the server! This year we're supporting the event with Evolve. Problem-free game hosting, handy OW chat, friends system, statistic tracking +more!

Invite your friends and be there!
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New patch: 1.12.10.1 Release Candidate 1

Posted by Gothuk, on 26th February 2014, 09:06 PM
The new patch: 1.12.10.1 Release Candidate 1 has been released.

Below is changelog:

"OWS" said:
Bug Fix: Am missions with a movies are globally broken (Issue 12)
Bug Fix: Error with loading save (Issue 2)
Changed: Saving with Editor is disabled when going in-game until the map is reset
Changed: Re-wrote FacePanel so it streatches properly
Note: Contains Radzio's Missing 2012 bug fixes


Download - http://original-war.net/files.php?id=139

Patch 1.12.9

Posted by Antitheus, on 14th February 2014, 08:56 PM
Patch 1.12.9 has been released!
- Added: SAMERES parameter
- Changed: With resolutions above 1024 wide the face panel now scales

It's extremely important to make Original War working fluently and without any problems.
Stucuk (OWSupport.com) has prepared a platform for BUG Reporting:
http://bugs.owsupport.com/originalwar

Report any bug and problem there. Help the community and yourself by reporting bugs, errors and synclosts!
Note: When reporting Access Violations only reports done with 1.12.9 or higher will be looked into.
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